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OctaneRender 2025.5 for Houdini production (2025.5.0.0)
by bruce.chai » Wed Dec 17, 2025 2:59 am » in Releases - 0 Replies
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OctaneRender 2026.1.0.0 for Houdini Production (2026.1.0.0)
by bruce.chai » Wed Dec 17, 2025 12:39 am » in Releases - 0 Replies
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OctaneRender™ for Blender 2025.5 - 30.9 FINAL Mac Links
by metajerk » Tue Dec 16, 2025 4:02 pm » in Bug Reports - 0 Replies
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Hello is there a way how to render motion blur or use motion vector pass for freezed simulation?
by Ofcourse » Wed Oct 22, 2025 5:31 pm » in Maxon Cinema 4D - 4 Replies
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Last post by bepeg4d
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Hello, I have a question about the need of having each separated material for each emitter... It is messy while you have
by Ofcourse » Fri Jun 06, 2025 2:45 pm » in Maxon Cinema 4D - 6 Replies
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Last post by bepeg4d
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Texture Displacement rendering white if I enable network rendering
by KonstantinosD » Sun Dec 14, 2025 9:49 pm » in Bug Reports - 1 Replies
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OctaneRender® for 3ds max® v2026.1 - 26.03 [TEST]
by neonZorglub » Wed Dec 10, 2025 9:43 pm » in Releases - 2 Replies
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Last post by linograndiotoy
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C4D Team Render Client Watchdog (Windows Only)
by belushy » Fri Nov 28, 2025 4:02 pm » in Maxon Cinema 4D - 1 Replies
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OctaneServer crashing frequently when rendering with Blender
by kamensirashki » Thu Nov 27, 2025 4:44 pm » in Bug Reports - 2 Replies
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2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.3) | texture environment makes houdini crash
by jan8 » Thu Dec 11, 2025 4:17 am » in Bug Reports - 1 Replies
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