
Search found 142 matches
- Sat Nov 30, 2024 11:50 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Alpha 1
- Replies: 40
- Views: 28416
Re: OctaneRender® 2026.1 Alpha 1 [current 2026.1]
Woah what year is it?! I am ready for the future
great work Otoy team!

- Mon May 20, 2024 5:07 pm
- Forum: Development Build Releases
- Topic: Wave Optics Kernel
- Replies: 14
- Views: 3722
Re: Wave Optics Kernel
Does anyone have an in-render way to get similar wave effects that come from heat in the air? Similar to the OP reference.
- Fri Apr 05, 2024 10:21 pm
- Forum: Houdini
- Topic: CommandLineTools Network Render - use steal?
- Replies: 4
- Views: 2967
Re: CommandLineTools Network Render - use steal?
Hi, thank you.
When I enable network rendering in the ROP - that session connects to the node and it's great. But then I submit the houdini scene to deadline, using their plugin, and that instance of the scene doesn't establish a connection to the node.
In the C4D plugin there is an option to ...
When I enable network rendering in the ROP - that session connects to the node and it's great. But then I submit the houdini scene to deadline, using their plugin, and that instance of the scene doesn't establish a connection to the node.
In the C4D plugin there is an option to ...
- Wed Mar 27, 2024 3:12 pm
- Forum: Houdini
- Topic: CommandLineTools Network Render - use steal?
- Replies: 4
- Views: 2967
Re: CommandLineTools Network Render - use steal?
Looking to know more about this too - some kind of steal function that could be scripted.
- Tue Jan 02, 2024 1:30 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50453
Re: Cinema4D version 2023.1.2 (Latest stable) 29.12.2023
Yes I understand there is a difference that is why I asked. I’ll wait to hear when you think it is good to update C4D. I’m sorry to hear they have been changing a lot of things on the backend effecting your plugin. Hopefully they are done with that…
- Mon Jan 01, 2024 6:26 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50453
Re: Cinema4D version 2023.1.2 (Latest stable) 29.12.2023
The requirements mention support of R2024.1.0 does that mean 2024.2 isn’t fully supported yet?
- Wed Dec 13, 2023 10:35 pm
- Forum: Maxon Cinema 4D
- Topic: ACES/OCIO Settings Guide for Cinema 4D R2023
- Replies: 12
- Views: 6859
Re: ACES/OCIO Settings Guide for Cinema 4D R2023
Thanks for this guide - I've been meaning to update my default cinema config to use the new OCIO features inside cinema. Following your directions with the latest C4D 2024 & Octane plugin I noticed I need slightly different settings to achieve the same results.
In the "Set Up Color Management In ...
In the "Set Up Color Management In ...
- Mon Nov 13, 2023 3:19 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2023.1 [updated 2023-10-18]
- Replies: 36
- Views: 25009
Re: OctaneRender® 2023.1 [current 2023.1, updated 2023-10-18]
[..] One thing i noticed is that some photons seem to go through the material and create unwanted spots. Is there some setting I can use to prevent this from happening?
Photontracing.JPG
Are you using an analytical light here? If so I’d use another light type as I’ve found those lights have ...
Photontracing.JPG
Are you using an analytical light here? If so I’d use another light type as I’ve found those lights have ...
- Tue Oct 03, 2023 7:42 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1-Beta3-R4 27.09.2023
- Replies: 114
- Views: 43189
Re: Cinema4D version 2023.1-Beta3-R4 27.09.2023
ISSUE: Using latest c4d & octane R4 beta - after changing an area light to an analytical light if you use the octane light manager to make any adjustments or enable/disable a light it reverts to a primitive light type.
- Sun Aug 27, 2023 8:22 am
- Forum: Houdini
- Topic: millions of instances with motion blur
- Replies: 2
- Views: 3056
Re: millions of instances with motion blur
Can you explain a little more about your setup in Houdini? For example how are you instancing the sand geo on top points? Octane requires the use of Object level instance node.
https://www.sidefx.com/docs/houdini/nodes/obj/instance.html
https://docs.otoy.com/HoudiniH/HoudiniPluginManual.htm ...
https://www.sidefx.com/docs/houdini/nodes/obj/instance.html
https://docs.otoy.com/HoudiniH/HoudiniPluginManual.htm ...