OctaneRender® 2023.1 [updated 2023-10-18]

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john_otoy
OctaneRender Team
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SSmolak wrote:Add Bloom, Add Glare AOV nodes works different than regular ones from Camera Post Processing.
The output AOV effects aren't exact copies of the post processing effects, but we'll try to improve them in future builds.
SSmolak wrote:Bug 2 : chromatic aberration destroy post processing AOV 6node - it replace post to beauty
Thanks for the report
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james_conkle
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Hesekiel2517 wrote:[..] One thing i noticed is that some photons seem to go through the material and create unwanted spots. Is there some setting I can use to prevent this from happening?
Photontracing.JPG
Are you using an analytical light here? If so I’d use another light type as I’ve found those lights have small odd behavior like this.
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Hesekiel2517
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thank you for the reply. No they are just regular quad lights
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SSmolak
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Lambertian BRDF model bug - Diffuse Roughness doesn't work.
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john_otoy
OctaneRender Team
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Hesekiel2517 wrote:thank you for the reply. No they are just regular quad lights
If you are still having issues, PM me a scene and we can take a look at it.
john_otoy
OctaneRender Team
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SSmolak wrote:Lambertian BRDF model bug - Diffuse Roughness doesn't work.
The Lambertian BRDF doesn't support diffuse roughness.
john_otoy
OctaneRender Team
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OctaneRender 2023.1.1 has been released: viewtopic.php?f=24&t=82700
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