why in this version , ican't render finally and don't save my Passes in EXR(octane)
always my render stuck in passes render
i have had this when using custom AOV's / comping in octane, i originally thought it was a deadline issue but turning off "show passes" when doing the final render seems ...
Search found 8 matches
- Wed May 17, 2023 8:43 am
- Forum: Releases
- Topic: Cinema4D version 2022.1.1-R6 (Obsolete stable) 08.07.2023
- Replies: 268
- Views: 77251
- Tue May 02, 2023 10:04 am
- Forum: Releases
- Topic: Cinema4D version 2022.1.1-R6 (Obsolete stable) 08.07.2023
- Replies: 268
- Views: 77251
Re: Cinema4D version 2022.1.1-R4 (Latest stable) 28.04.2023
In the custom AOV node editor, when adding a new node it seems to mess up the current placement of nodes, i was using comment boxes, so maybe something to do with that? - cheers!
- Thu Dec 19, 2019 3:29 pm
- Forum: Releases
- Topic: Cinema 4D version 2019.1.5-R3 (Obsolete stable) 12.02.2020
- Replies: 163
- Views: 68889
Re: Cinema 4D version 2019.1.5(Latest stable) 18.12.2019
Posting a reply to compliment the test i did in the 2020 release ( https://render.otoy.com/forum/viewtopic.php?f=85&t=73352&p=374861#p374861 (RTX shaved a whole minute off the render ! ))
Great speedup with the Multicore material conversion
--------------------------- EXPORT LOG ...
Great speedup with the Multicore material conversion
--------------------------- EXPORT LOG ...
- Thu Dec 19, 2019 3:18 pm
- Forum: Releases
- Topic: Cinema 4D version 2020.1-XB1-Test2 (EXPERIMENTAL) 10.12.2019
- Replies: 92
- Views: 46652
Re: Cinema 4D version 2020.1-XB1-Test2 (EXPERIMENTAL) 10.12.2019
Loving this release
Here is a speed comparison using the multi-core material speed up and RTX
191219_bottle_test.png
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=30
threads:0
Export materials time= 425.308 ms
Collect ...
Here is a speed comparison using the multi-core material speed up and RTX
191219_bottle_test.png
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=30
threads:0
Export materials time= 425.308 ms
Collect ...
- Wed Mar 20, 2019 11:56 pm
- Forum: Development Build Releases
- Topic: OctaneRender™ 2019.1 XB1
- Replies: 216
- Views: 956262
Re: OctaneRender™ 2019.1 XB1
Working wonderfully so far, here are a couple of tests and a video of the new denoiser
64 samples for both :
https://i.imgur.com/17tZrrQ.jpg
https://i.imgur.com/1gfhoem.jpg
Thanks for the hard work :D
video : Noise test with Raw - Denoise w/ non-static noise - Denoise w/ static noise - Raw ...
64 samples for both :
https://i.imgur.com/17tZrrQ.jpg
https://i.imgur.com/1gfhoem.jpg
Thanks for the hard work :D
video : Noise test with Raw - Denoise w/ non-static noise - Denoise w/ static noise - Raw ...
- Thu Feb 21, 2019 7:38 pm
- Forum: Releases
- Topic: Cinema 4D version 2018.1-RC4 (Test version)
- Replies: 33
- Views: 18207
Re: Cinema 4D version 2018.1-RC4 (Test version)
Amazing work as always ! :D works great with my 2080, doesn't seem to like my GTX 970 though, in either standalone or C4D - Error returned = There is no cuda device which is selected.
Win 10 1803
Driver 417.71
Ta.
Sorry, it's not really clear what you mean. Are you saying that you can't select ...
Win 10 1803
Driver 417.71
Ta.
Sorry, it's not really clear what you mean. Are you saying that you can't select ...
- Wed Feb 20, 2019 9:40 pm
- Forum: Releases
- Topic: Cinema 4D version 2018.1-RC4 (Test version)
- Replies: 33
- Views: 18207
Re: Cinema 4D version 2018.1-RC4 (Test version)
Amazing work as always !
works great with my 2080, doesn't seem to like my GTX 970 though, in either standalone or C4D - Error returned = There is no cuda device which is selected.
Win 10 1803
Driver 417.71
Ta.

Win 10 1803
Driver 417.71
Ta.
- Tue Jul 03, 2018 9:32 pm
- Forum: Maxon Cinema 4D
- Topic: C4D Stop working when download material from Live DB
- Replies: 2
- Views: 1162
Re: C4D Stop working when download material from Live DB
I had this issue also on that version, i've not had it a single time when using the latest V4 XB3 release though.