Octane material and Gloss-Reflection

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fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

Hi,
Poliigon textures have Gloss map and Reflection map. Which is the difference between the two maps? I assume that gloss map is roughness (inverted)...but reflection? Is it specular?

thanx

fabrizio
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nuno1980
Licensed Customer
Posts: 806
Joined: Sat Dec 18, 2010 10:04 pm

Poliigon - bad but yes polygon!?!

What's material? mirror, metal, gold, glass or...?

EDIT: more glossy = less roughness

- reflection
eg: more reflection = mirror more visible; less reflection = mirror less visible

reflection isn't specular.

For study glossy and specular materials - see Octane Render's manual. ;)
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion

//
NOTE: Sorry, my bad English for mute ;)
//

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fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

thanx

fabrizio
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