Octane material and Gloss-Reflection

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

Hi,
Poliigon textures have Gloss map and Reflection map. Which is the difference between the two maps? I assume that gloss map is roughness (inverted)...but reflection? Is it specular?

thanx

fabrizio
User avatar
nuno1980
Licensed Customer
Posts: 792
Joined: Sat Dec 18, 2010 10:04 pm

Poliigon - bad but yes polygon!?!

What's material? mirror, metal, gold, glass or...?

EDIT: more glossy = less roughness

- reflection
eg: more reflection = mirror more visible; less reflection = mirror less visible

reflection isn't specular.

For study glossy and specular materials - see Octane Render's manual. ;)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
NEW ViewSonic XG2431 24" :D
fabrizio_s
Licensed Customer
Posts: 345
Joined: Fri Feb 03, 2017 12:14 pm

thanx

fabrizio
Post Reply

Return to “General Discussion”