Hi,
Poliigon textures have Gloss map and Reflection map. Which is the difference between the two maps? I assume that gloss map is roughness (inverted)...but reflection? Is it specular?
thanx
fabrizio
Octane material and Gloss-Reflection
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Poliigon - bad but yes polygon!?!
What's material? mirror, metal, gold, glass or...?
EDIT: more glossy = less roughness
- reflection
eg: more reflection = mirror more visible; less reflection = mirror less visible
reflection isn't specular.
For study glossy and specular materials - see Octane Render's manual.
What's material? mirror, metal, gold, glass or...?
EDIT: more glossy = less roughness
- reflection
eg: more reflection = mirror more visible; less reflection = mirror less visible
reflection isn't specular.
For study glossy and specular materials - see Octane Render's manual.
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
