OctaneRender® 2026.2 for 3ds max® v26.6

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paride4331
Octane Guru
Posts: 3923
Joined: Fri Sep 18, 2015 7:19 am

coilbook wrote: Fri Mar 27, 2026 5:21 pm Hi,
How do you adjust sampling rate for fire (light) using std volume medium?
Hi coilbook,
I’m not sure what you mean by "adjust sampling rate" in this panel.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3126
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote: Mon Mar 30, 2026 9:58 am
coilbook wrote: Fri Mar 27, 2026 5:21 pm Hi,
How do you adjust sampling rate for fire (light) using std volume medium?
Hi coilbook,
I’m not sure what you mean by "adjust sampling rate" in this panel.
Regards
Paride
Hi Paride,

Like all lights and emitters in octane have this but there is no sampling rate for fire light.

Also do you have any tutorials or samples how to use vectron to generate landscapes like grand canyon and using only procedural shaders. For some reason vectron displace for image textures cannot be found where image projection can be used .

Also how to convert any mesh to vectron mesh

Thank you!
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