HOUSE -CALERA-

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snake12
Licensed Customer
Posts: 97
Joined: Sat Jun 25, 2011 7:21 am

Interior a House, PT 4.30 hours, 16000 maxsamples and size 2000X1100. I hope you like it. Is in process
Attachments
CALERA DECK1.jpg
INTERIOR1.jpg
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

fiuuuuu! like a lot!
great the daylight render but...how does the broken table stays stand? (I cannot see other legs :mrgreen: ), maybe less reflectivity and more glossiness for the pillows on the left.

really really nice the nightshot too, maybe the uv mapping of the small table should be adjusted and the trees of the background looks too much added in post

Cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
snake12
Licensed Customer
Posts: 97
Joined: Sat Jun 25, 2011 7:21 am

In the night render the background is Hdri.
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
sdwhitton
Licensed Customer
Posts: 126
Joined: Sat Oct 15, 2011 5:26 pm

like the atmosphere of the day shot..

but er the light on the background is going the other way...

probably get away with it, if this was overexposed in PS?
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590

3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
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Refracty
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Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
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both are beautiful shots.
The night render could cook a bit longer.
I would suggest using a slightly longer lens for the daylight shot, stepping from 24 to 35 mm or so.
I like the imperfections of the carpet.
Well done.
S-Suini
Licensed Customer
Posts: 34
Joined: Tue Sep 25, 2012 7:46 am
Location: Dax (France)

the day image is so nice...
Intel i7 4770K - Windows 7 professionnal 64 bits - GTX 970 - 8Gb RAM
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nuno1980
Licensed Customer
Posts: 783
Joined: Sat Dec 18, 2010 10:04 pm

I'm recommeded that you try to change kernel from path tracing to PMC because PMC supports GTX 400/500.
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
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PSU 1kW
CRT 19" Samtron 19" :|
snake12
Licensed Customer
Posts: 97
Joined: Sat Jun 25, 2011 7:21 am

Thanks refracty, the new system daylight and the post effect totally changes and improves rendering, I will try with a diferent lens, and the night render I will use PCM, but times renders I worry. Upload renders later. :lol:
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
snake12
Licensed Customer
Posts: 97
Joined: Sat Jun 25, 2011 7:21 am

Change night render, Pcm 24000 max samples 1500x1000 3.30 hr
Attachments
R12.jpg
Cosmos II, Asrock 79 extreme 11, Intel i7-3930K 4.40 GHz, 32gb Ram Quad 2.400 OC., 2 Drives Intel SSd 520 240gb Raid 0, 1 Gtx 580 3 gb + 3 Gtx 590 4Gb.
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Refracty wrote:both are beautiful shots.
The night render could cook a bit longer.
I would suggest using a slightly longer lens for the daylight shot, stepping from 24 to 35 mm or so.
I like the imperfections of the carpet.
Well done.
Hi Refracty, forgive me for the silly question but but I'm not a photographer: what result you should achieve with a 35mm lens?, an effect on the blur effect or something else?

Thanks, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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