Octane 2026.1 for Cinema4D - v1.8

Sub forum for plugin releases

Moderators: ChrisHekman, aoktar

J.C
Licensed Customer
Posts: 1870
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

New texture displacement renders 8-10 times longer compared to old one. Also There is height difference in old and new displacement with the same texture.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
User avatar
Kalua
Licensed Customer
Posts: 549
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

Nice work, team
First try on older scenes and get a crash.
Regards,
Attachments
octane 2026.1 251201 183101.txt
(3.33 KiB) Downloaded 15 times
Screenshot 2025-12-01 183143.jpg
C4D 2025.1.1 Octane 2026.1 v1.8.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
User avatar
Kalua
Licensed Customer
Posts: 549
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

Second scene I get crash out of the gate.
Am I missing something?
Regards,
Attachments
Screenshot 2025-12-02 001202.jpg
C4D 2025.1.1 Octane 2026.1 v1.8.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
User avatar
Kalua
Licensed Customer
Posts: 549
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

I see now, all shaders automatically got a deactivated displacement node with empty texture node?
By the way, older ORBX files are rendering just fine in Stand Alone.
Attachments
Screenshot 2025-12-02 0015011.jpg
C4D 2025.1.1 Octane 2026.1 v1.8.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
User avatar
Kalua
Licensed Customer
Posts: 549
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

Here is another older scene with issues.
Attachments
Screenshot 2025-12-02 003633.jpg
octane 2026.1 251202 003551.txt
(11.18 KiB) Downloaded 14 times
C4D 2025.1.1 Octane 2026.1 v1.8.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
ChrisHekman
OctaneRender Team
Posts: 1099
Joined: Wed Jan 18, 2017 3:09 pm

Kalua wrote: Tue Dec 02, 2025 6:11 am Second scene I get crash out of the gate.
Am I missing something?
Regards,
They are logging errors, not crashes. Those errors should have no efffect on your scene unless you are using the Upsampler or Radiance cache. We will shortly be releasing a hotfix for these logging errors.
ChrisHekman
OctaneRender Team
Posts: 1099
Joined: Wed Jan 18, 2017 3:09 pm

Kalua wrote: Tue Dec 02, 2025 6:16 am I see now, all shaders automatically got a deactivated displacement node with empty texture node?
By the way, older ORBX files are rendering just fine in Stand Alone.
Could you share a scene with us that has this issue?
special.agent1990
Licensed Customer
Posts: 17
Joined: Sat Apr 02, 2022 7:26 am

Can you confirm whether the following features are actually working? They don’t appear to be functioning on my end:
• Support for C4D’s User Data Tag (via AttributeTex node)
• Mograph data support (via AttributeTex node)
User avatar
bepeg4d
Octane Guru
Posts: 10487
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

special.agent1990 wrote: Sun Dec 07, 2025 12:03 pm Can you confirm whether the following features are actually working? They don’t appear to be functioning on my end:
• Support for C4D’s User Data Tag (via AttributeTex node)
• Mograph data support (via AttributeTex node)
Hi,

Here is an example of using RSMGCloneOffset value in Attribute texture node:
IMG_6407.jpeg
RSMGCloneOffsetAttributeExample.zip
(191.47 KiB) Downloaded 6 times
ciao,
Beppe
special.agent1990
Licensed Customer
Posts: 17
Joined: Sat Apr 02, 2022 7:26 am

bepeg4d wrote: Tue Dec 09, 2025 10:02 am
special.agent1990 wrote: Sun Dec 07, 2025 12:03 pm Can you confirm whether the following features are actually working? They don’t appear to be functioning on my end:
• Support for C4D’s User Data Tag (via AttributeTex node)
• Mograph data support (via AttributeTex node)
Hi,

Here is an example of using RSMGCloneOffset value in Attribute texture node:
IMG_6407.jpeg

RSMGCloneOffsetAttributeExample.zip

ciao,
Beppe
Thanks.
Doesn't seem to be working with older scenes.

Also attached is a screen shot using Cinema 4d User Data, a color attribute named colorattrib1, -having a green color- is assigned to the sphere. The same attribute is then read using an AttributeTex node. If everything were working correctly, the sphere should appear green, but it doesn’t seem to be reading the attribute.

Let me know what you think.
Attachments
Screenshot 2025-12-09 185057.png
Post Reply

Return to “Releases”