Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

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frankmci
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fpajonk wrote:
Sorry maOS 13 Ventura is not supported yet.
Why would switching from Monterey with Metal to Ventura with Metal make a plugin scream for CUDA. That doesn't make any sense.
Who knows what Apple might have changed in a beta build of their OS? While it is available now, it will not be officially released for a few more months.
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SSmolak
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Disabling layers in layered materials doesn't work.
layer_disable.jpg
layer_disable.jpg (19.9 KiB) Viewed 2609 times
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divasoft
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Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.

https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
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aoktar
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divasoft wrote:Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.

https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
yes it's not creating any nodes when color and float value is zero. Connect a float texture as a workaround.
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le_wib
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Hello. In this new version, how do you render a z depth pass ?
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SSmolak
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Node names doesn't copied using node copy-paste
node name.jpg
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Truning off "texture Stats" in Octane Settings turns off AOV buttons too.
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bepeg4d
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le_wib wrote:Hello. In this new version, how do you render a z depth pass ?
Hi,
have a look at here:
viewtopic.php?f=30&t=78727&p=406542&hil ... ov#p406442

ciao,
Beppe
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divasoft
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aoktar wrote:
divasoft wrote:Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.

https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
yes it's not creating any nodes when color and float value is zero. Connect a float texture as a workaround.
Oh, thank you for explanation.
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SSmolak
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Relinking textures using Project Asset Inspector doesn't work anymore. Using Octane Texture Manager is very slow.

Modyfing UV in UV texture window or creating new UV doesn't update in Octane until object has enabled force updating in tag - this is caused by object vertex map tag.
Architectural Visualizations http://www.archviz-4d.studio
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aoktar
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SSmolak wrote:Relinking textures using Project Asset Inspector doesn't work anymore. Using Octane Texture Manager is very slow.
Without giving more details about your scene/texture informations and paths that's not much useful.
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