Add OctaneRender 2021 MAC OS VERSION (Metal) please. As promised: with cross platform network render node.
THX
p.s. Octane X does not make any sense without this network render connectivity. As there are advantages on modelling/prerender on MacPro – nobody will do volume production render on multiple MacPros.
OctaneRender™ 2021.1 XB3
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Thanks for the report, this will be fixed in the next build.funk wrote:BUG: Hair material producing incorrect melanin colors with new color pipeline
Martimoo brought this up on discord.
1. Load the scene and render
2. Toggle kernel > "use old color pipeline" on and off to see the difference
With the old color pipeline, melanin becomes black at values close to 1. This is correct.
When the new color pipeline is used, melanin at 1.0 becomes yellow, which is incorrect
BUG/Regression? Hair material color renders differently to 2020.1.5
I know there have been some changes to the hair material, but this looks like a bug. Hair is rendering "whiter" than 2020.1.5 (it happens in 2020.2.4 too).
I dont have the best scene to show this off though.
Try this in 2020.1.5 and 2021.1
I know there have been some changes to the hair material, but this looks like a bug. Hair is rendering "whiter" than 2020.1.5 (it happens in 2020.2.4 too).
I dont have the best scene to show this off though.
Try this in 2020.1.5 and 2021.1
- Attachments
-
- hair_too_white.orbx
- (314.97 KiB) Downloaded 158 times
Last edited by funk on Sun Jul 18, 2021 10:57 pm, edited 1 time in total.
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
Martimoo also posted an orbx where the hair has lots of "white" areas in 2021.1.
The problem doesnt appear in 2020.1.5
https://we.tl/t-lFjNM3ATpf
Note: In this screenshot, 2021.1 has been set to "use old color pipeline" to avoid another bug.
The problem doesnt appear in 2020.1.5
https://we.tl/t-lFjNM3ATpf
Note: In this screenshot, 2021.1 has been set to "use old color pipeline" to avoid another bug.
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
Thanks for the report, looking into it now.funk wrote:Martimoo also posted an orbx where the hair has lots of "white" areas in 2021.1.
The problem doesnt appear in 2020.1.5
https://we.tl/t-lFjNM3ATpf
Note: In this screenshot, 2021.1 has been set to "use old color pipeline" to avoid another bug.
Thanks for the report, this will be fixed in the next build.funk wrote:BUG: Chaos texture histogram invariant blending changes color of texture
1. Load the scene
2. Right click the chaos texture > render
3. Toggle histogram invariant blending on and off
RESULT: When "histogram invariant blending" is enabled, the color is a lot lighter, which is incorrect
It's being worked on, but didn't quite make it into 2021.1 - we are on it.nibbler wrote:Add OctaneRender 2021 MAC OS VERSION (Metal) please. As promised: with cross platform network render node.
THX
p.s. Octane X does not make any sense without this network render connectivity. As there are advantages on modelling/prerender on MacPro – nobody will do volume production render on multiple MacPros.
Hey Team,
A conversation on discord reminded me of this issue I reported in 2020.1. 32 bit environment images are clamped.
Last reply from mojave: viewtopic.php?p=392395#p392395

Is there any chance we can look at fixing this in 2021.1?
The file can be found on the original post here: viewtopic.php?p=377892#p377892
A conversation on discord reminded me of this issue I reported in 2020.1. 32 bit environment images are clamped.
Last reply from mojave: viewtopic.php?p=392395#p392395
Is there any chance we can look at fixing this in 2021.1?
The file can be found on the original post here: viewtopic.php?p=377892#p377892
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ