4.0 XB4 - 16.2 – Material Library VX non functional

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1. That the issue has not already been disclosed
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Hi, it's te same as in 15.x.x. Adding new library item does not do anything. Works as expected in official Blender builds.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
AndreasResch
Licensed Customer
Posts: 78
Joined: Wed Jul 25, 2018 4:53 pm

You can also try Asset Management for Blender. I use it for a long time and it works with Octane too.

https://gumroad.com/l/asset_management

Cheerio,
Andreas
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Thanks for the info Andreas!
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

On 16.2.4 this is still not functional. Adding new library results in nothing.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi J.C,

Thanks for your report. Could you please tell me which way do you use to install OctaneBlender on Mac? Archive or PKG? Thanks.

Cheers,
DrawFun
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

I used Archive to install OctaneBlender.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi J.C,

Could you please try to run blender from the terminal and test it again? Thanks.

Code: Select all

cd $BLENDER_FOLDER
./blender.app/Contents/MacOS/blender
Cheers
DrawFun
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Hi DrawFun,

after launching Blender from terminal adding libraries work. Still this is kind of buggy addon. Removing material does not work, but adding does.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi J.C,

Thanks for your tests. Add/remove works for me. Could you please try to refresh the libs?
PS: To get rid of typing commands every time, you can put the code in a shell script under the blender folder. Then run blender from the script instead of the blender.app as workarounds.

Code: Select all

#!/bin/sh 
echo "Start blender from terminal..."
DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
cd "${DIR}"
./blender.app/Contents/MacOS/blender
Cheers,
DrawFun
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