Noise on edges of Shadow Passes
Moderators: ChrisHekman, aoktar
I can't check that detailed but you should check that in a compositing software after comping not in LV or PV. And search for similar topics with answers.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
see this thread viewtopic.php?f=30&t=56386&start=10#p301206
Black dots will not show when your shadow layer is underneath your object in compositing.
Black dots will not show when your shadow layer is underneath your object in compositing.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
Hi colinleiker,
I suspect that you are experiencing the same issue reported innthis other discussion, and will be fixed in the next update of SDK:
viewtopic.php?f=30&t=61674#p315608
ciao beppe
I suspect that you are experiencing the same issue reported innthis other discussion, and will be fixed in the next update of SDK:
viewtopic.php?f=30&t=61674#p315608
ciao beppe
- Whispermode
- Posts: 136
- Joined: Thu Aug 11, 2016 11:27 pm
Devs - please confirm: this is still a problem, even in 2019.1 XB2, right?
The residual internal noise will be covered by the beauty pass on top.
What is important is to have a clean result outside of the alpha of the Render layer, for shadows and reflections.
ciao Beppe
What is important is to have a clean result outside of the alpha of the Render layer, for shadows and reflections.
ciao Beppe