Fog-rendering appears to be the selling point of v. 3, but I haven't seen any real samples yet.
Could somebody please link to convincing fog/smoke/cloud images?
Any fog/smoke/cloud demos out there?
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- justavisitor

- Posts: 242
- Joined: Sat Oct 05, 2013 5:34 pm
Latest OctaneRender for Blender. Windows 10, i7 quad 3.7GHz, 16GB, 2xTitan.
Volume rendering
Probably the most beautiful new feature is rendering of volume grids. These can either be provided directly by a plugin/script or via OpenVDB files. Creating a VDB file is typically done in a package such as Houdini or with a third party plugin available to many other packages such as TurbulenceFD. Once created, it can be loaded into Octane for rendering.
Getting Started
- Right click in the node graph, select "geometry" then "volume".
- Select a VDB file to import (sample).
- Create and connect a Volume Medium to the volume (right click node graph select "Medium" then "Volume medium").
- Click on the volume node to start rendering it or right click and select "render". You may need to zoom out to see the volume and you should have some non-black environment set up, since the default volume render setting is some absorption only.
NOTE: I'm sorry for bad english due to mute 
i7-12700KF
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i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
NEW ViewSonic XG2431 24"
- justavisitor

- Posts: 242
- Joined: Sat Oct 05, 2013 5:34 pm
Any images?
Latest OctaneRender for Blender. Windows 10, i7 quad 3.7GHz, 16GB, 2xTitan.