Hi
me again ,and i have good news .its working now .
it was a Palm object in the scene wich has some bad textures ,i had problem with that object before ,
it seems sometimes octane does accept that palm object and other times it doesnt
anyway it works and your exporter works brilliant
thanks Abstrax
Rico
Octane exporter for C4D version 0.07
Moderators: ChrisHekman, aoktar
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
ribra, octane has a very memory hungry voxelization algoritihm, that requires it to keep a lot of temporary data during voxelisation.ribrahomedesign wrote:hi abstrax
it is not working ,and i tryed to send you the file but that is not working as well ,slow internet.
i have to try to find out whats wrong with this scene ,bit by bit ,maybe a material,the scene is
not big enough to overload the GPU
thanks
Rico
32bit OS'es are limited to 1.3-1.4 max on windows.
to load my 4 million poly lamborghini model, i need to eat up to 4 GB of memory during voxelisation.
we're working on improving this, but you should really consider upgrading to an x64 operating system. it lifts the limits and you won't ever see a crash during voxelising again.
once you've worked with a x64 system with octane you won't want to go back to 32bit ever.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
hi radiance
thanks a lot for the tip, i know the benefit of 64bit and as soon i need a new machine it will be 64 bit.
Rico
thanks a lot for the tip, i know the benefit of 64bit and as soon i need a new machine it will be 64 bit.
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
Cool. Thanks for finding the culprit. Just to let youknow: Today I will release 0.08 which will support the export of GPU settings and daylight directionribrahomedesign wrote:Hi
me again ,and i have good news .its working now .
it was a Palm object in the scene wich has some bad textures ,i had problem with that object before ,
it seems sometimes octane does accept that palm object and other times it doesnt
anyway it works and your exporter works brilliant
thanks Abstrax
Rico

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
may i set a custome value of samples/px for animation?
becouse 32 to low & 256 to high
if it is not possible, could you to do more presets, such as 150
becouse 32 to low & 256 to high
if it is not possible, could you to do more presets, such as 150
At first. Thanks for the plugin. It works on the first try very good.
When will come the sunlight?
In this week, i will wrote an german tutorial.
@ Abstrax, when will come an german version of this exporter. I can translate it.
When will come the sunlight?
In this week, i will wrote an german tutorial.
@ Abstrax, when will come an german version of this exporter. I can translate it.

|Q8400, gtx770 4Gb |12 Gb Ram|Win7 64 Bit|C4D R15 Visualize and Octane
my 3D-Blog: http://katerlake.blogspot.com
my Vimeo: http://vimeo.com/user4046032
my FlickR: http://www.flickr.com/photos/45536398@N05/
my 3D-Blog: http://katerlake.blogspot.com
my Vimeo: http://vimeo.com/user4046032
my FlickR: http://www.flickr.com/photos/45536398@N05/
Just donekaterlake wrote:At first. Thanks for the plugin. It works on the first try very good.
When will come the sunlight?

Thanks for the tutorial and for the translation offer. I will translate the plugin myself, when it's finished. Maybe with the next release or so.In this week, i will wrote an german tutorial.
@ Abstrax, when will come an german version of this exporter. I can translate it.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra