Teamrenderer problem

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

Hey out there
I rendered out an animation with the team renderer. I got different results in brightness from one client, working with a GTX980 ... The other clients running on quadro k5000 ... I just run a test and it has nothing to do with the team renderer. The results on two macs with different graphic cards are different....hey?
System Yosemite 10.10.2, Cinmea4dR16, CUDA 6.5....37. on all of the systems ...
Anyone out there to help.

How should I configure for team render.?
kind regards
martin
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aoktar
Octane Plugin Developer
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do you have same version of plugin on both system?
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martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

yes both versions are 2.16.2 ...
I did some tests and it is really crazy, the renderings from the 980 is a lot less brighter ...
martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

should I try the 2.21.1 Version or update to the 2.17 standalone ??

kind regards and thanks for your support

Martin
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aoktar
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ok. I can't remember this behaviour. is this spesific to a scene or every one? Try also manually to render the same frame on both machines, and compare it.
Octane For Cinema 4D developer / 3d generalist

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martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

Yes I rendered in the picture viewer ...
One difference there is the 980gtx is not flashed for mac ...
I will try another some simple scenes ....
I think it has to do with the daylight tag, because the background really gets darker ...
martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

ok even a simple scene has a slightly difference in brightness, when the HDR texture object has no texture ...
So Maybe my light setup is the reason.... I used the one light with a daylight tag and some other normal flat lights ....
when the hdri environment object has a texture there is no difference ....strange... I will do some further tests with the lightning set up I used in the file ...
martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

Ok it is my light setup, but I don´t know what is wrong ...
here is the simple test scene
Attachments
Simpletest2.zip
(747.97 KiB) Downloaded 215 times
martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

I am back tomorrow ...
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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i think problem is different "default env color" for each plugin. Check your settings as in picture.
Attachments
a1.jpg
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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