Search found 244 matches
- Sat Oct 21, 2023 10:47 am
- Forum: Releases
- Topic: Cinema4D version 2023.1-[R7] (Obsolete stable) 25.11.2023
- Replies: 167
- Views: 70396
Re: Cinema4D version 2023.1-[R3] (Latest Stable) 21.10.2023
Thank you for the R3 update! The scenes with Octane scatter are opening fine now.
- Fri Oct 13, 2023 10:20 am
- Forum: Releases
- Topic: Cinema4D version 2023.1-[R7] (Obsolete stable) 25.11.2023
- Replies: 167
- Views: 70396
Re: Cinema4D version 2023.1 (Latest Stable) 12.10.2023
Very nice! Thanks for continuous stellar work Aoktar!
Right now it seems like older scenes using octane scatter crash when opened in C4D 2024.1 with Octane 2023.1
Yes, that is what I'm seeing as well. I was wondering why some old scenes would open, and others could crash C4D. I'll just use C4D ...
Right now it seems like older scenes using octane scatter crash when opened in C4D 2024.1 with Octane 2023.1
Yes, that is what I'm seeing as well. I was wondering why some old scenes would open, and others could crash C4D. I'll just use C4D ...
- Tue Sep 26, 2023 2:24 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Beta 3
- Replies: 27
- Views: 8863
Re: OctaneRender® 2023.1 Beta 3 [current 2023.1]
Oh, I understand now, SSmolak. Yes, this wouldn't work if you're not getting the dialog boxes on top. Hopefully, they can fix this.
- Tue Sep 26, 2023 11:34 am
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Beta 3
- Replies: 27
- Views: 8863
Re: OctaneRender® 2023.1 Beta 3 [current 2023.1]
I noticed problem using Octane Standalone in Windows 11. When more than one Octane windows are opened and we want to close them all, the Octane close splash screen is not visible because it is covered by other windows. We must manually find these small splash windows individually which is time ...
- Sun Sep 24, 2023 6:58 pm
- Forum: Maxon Cinema 4D
- Topic: Exposure map view
- Replies: 8
- Views: 1592
Re: Exposure map view
Well then, thanks to Troy, as well. His AgX configuration is such a welcome and excellent addition to the OCIO workflow. I appreciate both of you very much.
- Sat Sep 23, 2023 12:08 pm
- Forum: Maxon Cinema 4D
- Topic: Exposure map view
- Replies: 8
- Views: 1592
Re: Exposure map view
Beep’s suggestion.
A more recommended alternative based on AgX (Filmic being deprecated) is available as a fork, includes false color.
Worth mentioning the enormous range of an offline renderer output ( EXR when encoded to a file, as low as 16 bit floating point). While there are reasons to ...
A more recommended alternative based on AgX (Filmic being deprecated) is available as a fork, includes false color.
Worth mentioning the enormous range of an offline renderer output ( EXR when encoded to a file, as low as 16 bit floating point). While there are reasons to ...
- Thu Sep 14, 2023 12:37 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1-Beta3-R4 27.09.2023
- Replies: 114
- Views: 43208
Re: Cinema4D version 2023.1-Beta2/3 14.09.2023
Thank you, Aoktar.
- Thu Sep 14, 2023 11:36 am
- Forum: Releases
- Topic: Cinema4D version 2023.1-Beta3-R4 27.09.2023
- Replies: 114
- Views: 43208
Re: Cinema4D version 2023.1-Beta2/3 14.09.2023
Just for clarification, does this new plugin build work with the 2023.1 Beta 3 that was announced and released. Or is it just a way of indicating the plugin was updated to work with C4D 2024 and we should still use 2023.1 Beta 2?
Beta 3 release is here:
https://render.otoy.com/forum/viewtopic.php ...
Beta 3 release is here:
https://render.otoy.com/forum/viewtopic.php ...
- Wed Aug 23, 2023 6:03 pm
- Forum: Releases
- Topic: Cinema4D version 2023.1-Beta3-R4 27.09.2023
- Replies: 114
- Views: 43208
Re: Cinema4D version 2023.1-Beta2 18.08.2023
Thank you, Jay! It was that last most important point, the check box to "use in post volume" that I had not selected. Very much appreciate the help.
Brian
Brian
- Wed Aug 23, 2023 10:05 am
- Forum: Releases
- Topic: Cinema4D version 2023.1-Beta3-R4 27.09.2023
- Replies: 114
- Views: 43208
Re: Cinema4D version 2023.1-Beta2 18.08.2023
Great release. Very Stable for me.
One question: Trying to get a beam in my analytic light using a post effect, but it won't show. Fog and glare work but the light beam won't show. Do I have to add a medium somewhere?
One question: Trying to get a beam in my analytic light using a post effect, but it won't show. Fog and glare work but the light beam won't show. Do I have to add a medium somewhere?