Camera Projection Mapping/Alphas Not Working
Moderators: ChrisHekman, aoktar
Hi! I am trying to project an alpha texture onto an object using a camera. In the viewport all works fine, however in Octane, it renders as if I had the material tag set to UV projection. How can I fix this? I have also had some issues where the entire object becomes invisible due to the alpha channel. How can I project any alpha map onto my object in Octane? (P.S., the alpha material is a diffuse mat with the alpha shader in the opacity input)
Could mind to put a sample scene here?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes, here it isaoktar wrote:Could mind to put a sample scene here?

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- Octane Projection Issue.zip
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