Animatable aperture in camera roll out

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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Please add animatable aperture and other options in octane camera roll out. We use regular camera because creating octane camera you have to redo all settings done in octane render camera roll out. Or at least a sync button that syncs all camera options with octane render cam roll out
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
I do not think I understand about "octane camera roll out".
Could you please give me some more explanation and attach screehshots also?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:Hi coilbook,
I do not think I understand about "octane camera roll out".
Could you please give me some more explanation and attach screehshots also?
Regards
Paride

hi i attached the image thank you
Attachments
otoy.jpg
thekwen
Licensed Customer
Posts: 108
Joined: Sat Jun 01, 2013 2:26 pm

animable focal depth could be cool too ...
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi guys,
they seem to work well with 3dsmax camera.
Why you do not use the camera Octane?
it also works well in animation, post processing, f-stop, etc you can animate them in 3dsMax timeline.
Screenshot attached scene
Regards
Paride
Attachments
01_.zip
(280.43 KiB) Downloaded 191 times
cameraO.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:Hi guys,
they seem to work well with 3dsmax camera.
Why you do not use the camera Octane?
it also works well in animation, post processing, f-stop, etc you can animate them in 3dsMax timeline.
Screenshot attached scene
Regards
Paride

we do not use octane camera because every time we create octane camera all settings are defaulted and do not match octane render dialog settings Can we get at least sync octane camera settings to octane render camera settings
thekwen
Licensed Customer
Posts: 108
Joined: Sat Jun 01, 2013 2:26 pm

Hi coilbook,

May be this could help:

1/Make a reference octane camera.
2/make a copy of this cam (to not loose the ref cam)
2/Select camera (without target)
3/In perspective view use ctrl+c (it will move you're ref octane cam to match the pers view)

Anyway a "sync button" or "paste tonemap to camera" button is a good idea ...
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
I'm sorry to contradict you, but every time you create a new Octane camera, it has the previous Octane camera settings.
But, I personally find the connection between Octane Renders's camera/imager settings, via Render Setup window, and camera/imager, in the 3dsMax's object modify, unintuitive and chaotic.
As for perspective correction, now works, I hope new developers will fix it better than now, and as soon as possible.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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