As you can see below the live view is different to the picture viewer. Scene is attached and also the render settings has the geo:resend only updated objects set.
You can see there seems to be issues with the very brightest highlights being in the picture viewer but not in the live viewer.
Live view and picture view difference
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- bomperstudio
- Posts: 15
- Joined: Wed Aug 26, 2015 4:52 pm
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- OCTANE scene error.zip
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- bomperstudio
- Posts: 15
- Joined: Wed Aug 26, 2015 4:52 pm
Does anyone have any idea of whats causing this as I can't figure out what I've done wrong?
- bomperstudio
- Posts: 15
- Joined: Wed Aug 26, 2015 4:52 pm
Sorry I was just messing around adding the tags to see if that was the cause, didn't mean to leave them on there when I was tearing the scene apart.
I thought C4D mats were converted, ah well lesson learnt, thank you so much for taking a look at this for me, its really appreciated.
I thought C4D mats were converted, ah well lesson learnt, thank you so much for taking a look at this for me, its really appreciated.
Yes C4D mats are converted. But i think there needs a fix for this. After some versions emissions got a new parameters. It should be missed to be adopted for C4D->luminance channel on "Auto detect".bomperstudio wrote:Sorry I was just messing around adding the tags to see if that was the cause, didn't mean to leave them on there when I was tearing the scene apart.
I thought C4D mats were converted, ah well lesson learnt, thank you so much for taking a look at this for me, its really appreciated.
Nice. Btw don't use object tags on every objects. It causes performance loss on viewport for complex scenes. Just use when you really need.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw