Motion vector pass - grey only

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johnhill
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I can't seem to get a motion vector pass out of Octane (latest version)..it simply renders a grey solid
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bepeg4d
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There is definitely something wrong with motion vector in v3 alpha (not with 2.25), thanks for pointing out. I'm going to send a scene to developers that shows the issue ;)
ciao beppe
johnhill
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thanks..will wait for a fix update
microdot
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Hi,

I'm actually seeing an all grey MV pass in 2.25, in C4D plug-in on Mac.
No one has that issue in 2.25?


Dom Amatore
Mac Yosemite 10.10.5 | 1x GTX 980Ti |2x 2.26 8c Xeon | 24GB
Dom Amatore
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aoktar
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Check it scene.
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mb-test.rar
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microdot
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Thanks a lot for the reference file.
I went through and double checked compared settings, but mine is still solid grey.
Pretty sure everything is is the same. I'm just starting with octane so it's possible I missed something obvious.

I attached a file if anyone is willing to help out a noob.
New to the forum, so let me know if I need to upload differently.

Thanks again.
Dom
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TEST.zip
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Dom Amatore
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aoktar
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Your values are wrong in camera tag.
Set timeshift=0 and more shutter time as 0.02, 0.04, etc..
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microdot
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Aha, that totally makes sense. I overlooked that after pushing those around.

Thanks a lot!
Dom Amatore
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DeePoG
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Motion vectors work just fine in Live Viewer, however when I render the sequence I get solid grey only
Cinema 4d 2023, Octane 2022.1.1_R6
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Untitled 3.txt
here's the project, change the extension from txt to c4d
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Screenshot 2023-08-03 110234.png
Screenshot 2023-08-03 110109.png
Screenshot 2023-08-03 105957.png
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aoktar
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Don't know what's wrong on your scene but that's not working. But copy/paste it to a new scene and it works. Default settings are optimal on every case. See the scene.
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Untitled 2.zip
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