(yes, almost like my hologram questions)
What i want to achieve is, to have the edges of my models to light up(emission i guess), and the fill is just diffuse or glossy or even invisible.
In normal Blender i think there is a toon shader, where you can render only the edges(outline) but i dont know, if you can apply emmision to it
Gmunk' s picture shows it in his Asus ad:

Thx
Lakris