Need Help with "light" shader/idea

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lakris
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I need help with creating a shader or finding a way to create a lighting kind of effect
(yes, almost like my hologram questions)

What i want to achieve is, to have the edges of my models to light up(emission i guess), and the fill is just diffuse or glossy or even invisible.

In normal Blender i think there is a toon shader, where you can render only the edges(outline) but i dont know, if you can apply emmision to it

Gmunk' s picture shows it in his Asus ad:
Image

Thx
Lakris
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kubicki3d
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Hello lakris,
maybe the wireframe modifier or fallof texture could do the job?
edge emission 1.jpg
edge emission 2.jpg
Cheers,
Szymon
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lakris
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Yes, Thank you!

looks like a solution.

I will have to experiment with it, i only want the "outer" edges of an object, if it makes sense.(like the falloff but more edgy)
Maybe i will have to use the wireframe modifier, and then remove all i dont want inside manually...
Win 10 - 64 bit, Intel Corei7-7800X CPU @ 3.50GHZ, 32 gb ram, 2x Gigabyte RTX 2060 SUPER 8GB, OctaneRender for Blender - The most recent stable build - Houdini indie 18.5.499
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simdal
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kubicki3d wrote:Hello lakris,
maybe the wireframe modifier or fallof texture could do the job?
edge emission 1.jpg
edge emission 2.jpg
Cheers,
Szymon

hello, you can attach the file blender? I can not have your result. Congratulations, very good!
thank you. hello, simdal
Win 10 64, 4xGTX780ti 8xTeslaK80, Octane, Blender, Archicad
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kubicki3d
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simdal wrote:hello, you can attach the file blender?
Sure thing:) Have a look at "edge emission.blend" attached below.
lakris wrote: i only want the "outer" edges of an object
Maybe try starting with something like this:
edge emission (compositor).jpg
... and then composite this with your rendered image. I'm not sure what may be the best way to do this, but there must be some;)
Check out "edge emission (compositor).blend" and see if this could be of any use for you...
Attachments
edge emission (compositor).blend
(568.86 KiB) Downloaded 217 times
edge emission.blend
(630.94 KiB) Downloaded 211 times
i7 5960X | 64GB RAM | Win10 Pro | ASUS X99 Pro mobo | Chieftec 1250W psu
MSI GTX 780 Ti OC 3GB | 2 x GIGABYTE GTX 780 OC 3GB on USB risers | MSI GTX 750 Ti for display
Blender + Octane | C4D + Corona
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simdal
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kubicki3d wrote:
simdal wrote:hello, you can attach the file blender?
Sure thing:) Have a look at "edge emission.blend" attached below.
lakris wrote: i only want the "outer" edges of an object
Maybe try starting with something like this:
edge emission (compositor).jpg
... and then composite this with your rendered image. I'm not sure what may be the best way to do this, but there must be some;)
Check out "edge emission (compositor).blend" and see if this could be of any use for you...
thank you!
I realized my mistake and I learned something that I needed.
You're an excellent teacher of blender-octane.
Hello, SimDal
Win 10 64, 4xGTX780ti 8xTeslaK80, Octane, Blender, Archicad
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