Crystal - **Update: Free Project Files

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Daniel Ahrens
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Posts: 48
Joined: Fri Aug 02, 2013 9:17 am
Location: Frankfurt, Germany
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** Update

Hey Guys,

it has been a while and after a lot of requests I finally got around to cleaning up the projects files and rebuilding the shaders/textures so that I can offer them for free. Better late then never I hope.

Image

These are the free projects files that were used to created the splash screen for Octane 2.xx. Please read the disclaimer before using them.

Disclaimer:

This is not an example on a great Shader/Texturing/Lighting setup, but rather how quickly and inexpensive you can create this scene.

The whole scene uses basic shaders and I have removed any Plug-Ins except Octane, so if you have C4D, AE and Octane you are good to go.

Since I am still in college, the scene was created with my Cinema 4D Student Licence, you will receive a warning when opening it with a commercial license to not use them commercially.

Image

Please also find the included compositing file, which is essential for the scene to work visually. The 3D Scene is divided in a forgeround and background layer.

The crystal model was made with Debrimaker V2, rendered seperately and then combined in post. I made a small camera animation/render which you can find here:

https://vimeo.com/114965009

Have fun!

You can download the files here: http://danielahrens.net/resources/


If you would like to know something or have any questions you can contact me at info (at) danielahrens.net.




** Old Post
Hey Guys,

I am currently working on a long project and I wanted to mix it up with something small to have a little change.
So I rendered this crystal, which was made with debrimaker.

I used C4D with DL and about 2k samples. It was a quite fun for one evening and I might come back to this and try to get the crystal shaders a little nicer.
Now back to the other project :arrow: :geek:

I am happy for any criticism.

Update:
I just uploaded a small clip.
https://vimeo.com/114965009

Image


Image
Last edited by Daniel Ahrens on Wed Oct 19, 2016 10:37 am, edited 4 times in total.
pabloportorodrigues
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Very nice Daniel, ;)
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nuno1980
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PT or PMC kernel.

See birefringence - very important but currently this material isn't avaliable in OR yet. ;)
NOTE: I'm sorry for bad english due to mute ;)

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solidworkattack
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good job :)
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Daniel Ahrens
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Joined: Fri Aug 02, 2013 9:17 am
Location: Frankfurt, Germany
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Thank you guys!
I just uploaded a small clip of the crystal.
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Sorel
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This is beautiful. May I ask how you achieved that look?
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Sportler
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Joined: Fri Jul 22, 2011 3:37 pm
Location: Norway

Holy crap, this is a really cool crystal render :D I'm asssuming the ground plane has some sort of displacement attached to it? Regardless of how it is done though, I must say my favorite part of this render is the highly detailed ground :D Animation with comped dust is also excellent. Has a lot of depth and feels "cave-like". All inn all a good render of basic geometry!
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Tugpsx
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Great job, the dust adds the realistic effect to the scene. Thanks for sharing.
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User avatar
Daniel Ahrens
Licensed Customer
Posts: 48
Joined: Fri Aug 02, 2013 9:17 am
Location: Frankfurt, Germany
Contact:

** Update

Hey Guys,

it has been a while and after a lot of requests I finally got around to cleaning up the projects files and rebuilding the shaders/textures so that I can offer them for free.

Image

These are the free projects files that were used to created the splash screen for Octane 2.xx. Please read the disclaimer before using them.

Disclaimer:

This is not an example on a great Shader/Texturing/Lighting setup, but rather how quickly and inexpensive you can create this scene.

The whole scene uses basic shaders and I have removed any Plug-Ins except Octane, so if you have C4D, AE and Octane you are good to go.

Since I am still in college, the scene was created with my Cinema 4D Student Licence, you will receive a warning when opening it with a commercial license to not use them commercially.

Image

Please also find the included compositing file, which is essential for the scene to work visually. The 3D Scene is divided in a forgeround and background layer.

The crystal model was made with Debrimaker V2, rendered seperately and then combined in post. I made a small camera animation/render which you can find here:

https://vimeo.com/114965009

Have fun!

You can download the files here: http://danielahrens.net/resources/


If you would like to know something or have any questions you can contact me at info (at) danielahrens.net.
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glimpse
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Thank You, Daniel! That's a beautiful scene ;)
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