Anyone have experience using network rendering along with the render que function with C4D?
From what I could tell it was not accessing network computers while rendering. Is this a limitation or am I doing something wrong
Thanks for any help or insight
Render Que & netwrok render
Moderators: ChrisHekman, aoktar
hey bulwerk, sorry if this is completely off the mark but is this about octane's network render feature? do the other nodes in your local network have the required keys? when you have those, you then need to setup the slave daemons as in here.
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
- PolderAnimation
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I don't have any experians with C4D and Octane. But I did try Octane network render with Maya Batch render.
When rendering octane in Maya in the Render View I got the slaves to work. But when I try a batch render, my slave computer doesn't render. So maybe this is a problem with octane network render in all programs.
When rendering octane in Maya in the Render View I got the slaves to work. But when I try a batch render, my slave computer doesn't render. So maybe this is a problem with octane network render in all programs.
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
@ abreukers: Yes this is referring to Octanes Network render feature, not C4Ds "Netrender". The other nodes have proper keys and render daemons installed and are confirmed to be working. The network render feature works just fine if I render from within the C4D scene as most probably do. But I very often need to que lots of scenes to render overnight and thought that that C4D render que would be a great way to manage multiple jobs. But it appears that network rendering is broken when trying to do this.
This seems like a simple fix and would help tremendously!
Aoktar do you have any thoughts on the implementation of this?
This seems like a simple fix and would help tremendously!
Aoktar do you have any thoughts on the implementation of this?
There is no limitation, maybe a missing functionality. I didn't tested in render queue. what slaves does when you try to render in Picture viewer or Live Viewer?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
You could try this plug-in
http://niklasrosenstein.de/tag/pv-render-queue/
it renders to the picture viewer
Nuge
http://niklasrosenstein.de/tag/pv-render-queue/
it renders to the picture viewer
Nuge
C4D R19 / Win 10 / 7 GTX 1080
I'm using the latest version (2.05) and it all seems to work fine for me. I agree that it is a very important feature.
Win 8.1 | 4.1ghz 5960x | Cinema 4D R20 / 3ds Max 2018 | 2 x Titan Z + 980
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti