What setup gives this render?

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yzaroui
Licensed Customer
Posts: 27
Joined: Fri May 28, 2010 7:24 pm

Hello

Here is a render done using Yafray : http://marcondes.tv/files/gimgs/59_flower09.jpg

I've been trying to get something similar, but no way.
All specular material are as if they were completely opaque!
flor.png
flor.png (214.89 KiB) Viewed 1961 times
flower.png
I attach to this post an ugly flowerish object that I've done with Blender and a rendered image o it.

Can you please help me to setup some beautifull glass material?

Thank you.
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flower.zip
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r10k
Licensed Customer
Posts: 52
Joined: Wed Mar 17, 2010 7:12 am

Maybe some info (or a screenshot) of your material might help, as well as your render settings. We also have no idea about how you're lighting the object.
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vinz
Licensed Customer
Posts: 230
Joined: Fri Apr 09, 2010 5:00 pm
Location: France

it seems it come from your mesh normals !... i've made a "recalculate normal outside" on the flower mesh. and all seems going well :D

Image
i7 8700k / 16Gib / GTX980Ti 6GiB / win10x64 1803 / Blender 2.78a / drivers 416.34 + Octane 4.0 Standalone / OctaneBlender
yzaroui
Licensed Customer
Posts: 27
Joined: Fri May 28, 2010 7:24 pm

Yesss, thank you!

I've noticed the petals were black when doing clay render.

Now it's okay, gonna try make some nice glass flowers.
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