Hi Enrico,enricocerica wrote: Well this is a solution but not very practical, I indeed already mentioned my wish for a light material list which would be very useful too but this is something else, though light materials list could help. What I think would be very useful is a set of materials linked to the RT which would be applied to the meshes linked to this RT, I mentioned lights materials because it is probably the main need but it could be applied to any material, so this way you don't have to care about linking/unlinking materials to the mesh when switching between RT.
maybe I'm wrong, but what you are asking, is not what we already have with the material map node?
https://docs.otoy.com/manuals/products/ ... -map-node/
ciao beppe