Version 2.24.2-TEST6 - Test only

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aoktar
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Hi guys, many thanks for your supports. I'm very glad to work on this plugin.
Btw, i wish to make this version as stable. So any feedbacks for issues will be great.

Best regards,
Ahmet
Octane For Cinema 4D developer / 3d generalist

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fuchsundvogel
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could it be somehow possible to give the instances produced by the scatterobject different colors.?
in 3dsmax this is possible with forestpro for example.

http://www.itoosoft.com/tutorials/tutor ... nbarn5.php
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aoktar
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fuchsundvogel wrote:could it be somehow possible to give the instances produced by the scatterobject different colors.?
in 3dsmax this is possible with forestpro for example.

http://www.itoosoft.com/tutorials/tutor ... nbarn5.php
It generates Octane scatter node at the end. So you can use random color texture.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
fuchsundvogel
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aoktar wrote:
fuchsundvogel wrote:could it be somehow possible to give the instances produced by the scatterobject different colors.?
in 3dsmax this is possible with forestpro for example.

http://www.itoosoft.com/tutorials/tutor ... nbarn5.php
It generates Octane scatter node at the end. So you can use random color texture.

it works! cool :)
thanks
fuchsundvogel
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R17.032 / Win7

when i copy a object with mixmaterial into a new scene. i get a new mixmaterial with no submaterials applied on the object. the old and working mixmaterial is also in the new scene but not applied to the object.
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mixmaterial_bug.zip
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mixmaterial_after_paste.JPG
mixmaterial_before.JPG
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Yambo
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fuchsundvogel wrote:R17.032 / Win7

when i copy a object with mixmaterial into a new scene. i get a new mixmaterial with no submaterials applied on the object. the old and working mixmaterial is also in the new scene but not applied to the object.

Same topic, other issue i forgot to post here - When i copy an object with mixmaterial into a new scene the object and mixmaterial transferred fine but the mix amount slot arriving empty (Screenshots from source and target scene attached )
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2015-12-01_18-37-22.png
2015-12-01_18-36-56.png
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aoktar
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fuchsundvogel wrote:R17.032 / Win7

when i copy a object with mixmaterial into a new scene. i get a new mixmaterial with no submaterials applied on the object. the old and working mixmaterial is also in the new scene but not applied to the object.
Can someone try this version for problem? I hope that i found a solution.

https://render.otoy.com/customerdownloa ... .1-win.zip
Octane For Cinema 4D developer / 3d generalist

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pxlntwrk
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Hi,
copy/past mix mat seems to work well here,on r17 win 7x64 with 5.1.

also solo fonction compatibility is a very nice add :-)
:::::::::::::::::
pxlntwrk.net
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Yambo
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Not working for me on this version Ahmet (R17) - Now nodes of the mix material amount transferred to the other scene but they not connected. (screenshots attached)

BTW - View - frame all / frame selected not working in node editor. it zooming out to the maximum.
Attachments
Screen Shot 2015-12-02 at 10.40.10 AM.png
Screen Shot 2015-12-02 at 10.39.48 AM.png
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fuchsundvogel
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aoktar wrote:
Can someone try this version for problem?

https://render.otoy.com/customerdownloa ... .1-win.zip
when i create a mix material it will not render the preview until i click in the materialmanager
Attachments
mixmaterial.mp4
(386.73 KiB) Downloaded 3737 times
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