Cinema 4D version 2019.1.5-R3 (Obsolete stable) 12.02.2020

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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
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rclassenphoto wrote:if i open old scenes or render scenes the octane plugin crashes. i dont understand why?

i attached a Bug Report.

System is :

Octane 4.05 | Cinema 4D Studio R21.115
Win10 Prof. 64 bit
AMD Ryzen Threadripper 1950X 16-Core 4.00GHZ
Drivers: tried different from NVidia: studio 26.21.14.4166
3x 1080ti GTX Geforce
Bugreport doesn't give a detailed information. It show that's crashing at the renderer. Must attach a scene or send by Pm. Or activate log outputs and put c4doctanelog.txt
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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thanulee
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Posts: 712
Joined: Sat Dec 19, 2015 11:00 pm

Heya,
This version is fantastic. Testing it these days.
Noise doesnt seem to work inside a spotlight. I tried all projections. See image below. Is that a bug or spotlight cant accept noises in scattering? thanks
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CINEMA_4D_2019-12-21_23-27-23.jpg
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thanulee
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Joined: Sat Dec 19, 2015 11:00 pm

Also by deleting the volume from light medium slot, still keeps a fog in my scene. Take a look:|

https://www.dropbox.com/s/rv25v9nw2rq1e ... e.c4d?dl=0
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
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thanulee wrote:Heya,
This version is fantastic. Testing it these days.
Noise doesnt seem to work inside a spotlight. I tried all projections. See image below. Is that a bug or spotlight cant accept noises in scattering? thanks
Checked, there's a problem for internal connection of nodes. I'll try to fix it
Octane For Cinema 4D developer / 3d generalist

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thanulee
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Joined: Sat Dec 19, 2015 11:00 pm

One more thing if possible. Do u think OSL sliders could limit in usable values?
eg. i play with noises and lacunarity goes from 0 to 232940 as i slide it and i when i reset to default, it goes to 0 instead of 2 for example.
Not something important, i just find it could be more convenient if every osl script could cap/limit within values that are used on that script.
Cheers!
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thanulee
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Joined: Sat Dec 19, 2015 11:00 pm

one last q: what is SDF object and how can we use it? :) thanks a lot Ahmet!
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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thanulee wrote:One more thing if possible. Do u think OSL sliders could limit in usable values?
eg. i play with noises and lacunarity goes from 0 to 232940 as i slide it and i when i reset to default, it goes to 0 instead of 2 for example.
Not something important, i just find it could be more convenient if every osl script could cap/limit within values that are used on that script.
Cheers!
some scripts have limited parameters, you can revise others if you take a look to format. I cannot fix every script in a short-term
Octane For Cinema 4D developer / 3d generalist

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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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thanulee wrote:one last q: what is SDF object and how can we use it? :) thanks a lot Ahmet!
It's something like this but seems not completed because doesn't accept material
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a1.jpg
Octane For Cinema 4D developer / 3d generalist

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rclassenphoto
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Posts: 58
Joined: Tue Jan 16, 2018 6:05 pm

aoktar wrote:
rclassenphoto wrote:if i open old scenes or render scenes the octane plugin crashes. i dont understand why?

i attached a Bug Report.

System is :

Octane 4.05 | Cinema 4D Studio R21.115
Win10 Prof. 64 bit
AMD Ryzen Threadripper 1950X 16-Core 4.00GHZ
Drivers: tried different from NVidia: studio 26.21.14.4166
3x 1080ti GTX Geforce
Bugreport doesn't give a detailed information. It show that's crashing at the renderer. Must attach a scene or send by Pm. Or activate log outputs and put c4doctanelog.txt
I upload the "c4doctanelog" c4d crashes always happens with old files.
Attachments
c4doctanelog.txt
(4.73 KiB) Downloaded 232 times
rclassenphoto
Licensed Customer
Posts: 58
Joined: Tue Jan 16, 2018 6:05 pm

aoktar wrote:
rclassenphoto wrote:if i open old scenes or render scenes the octane plugin crashes. i dont understand why?

i attached a Bug Report.

System is :

Octane 4.05 | Cinema 4D Studio R21.115
Win10 Prof. 64 bit
AMD Ryzen Threadripper 1950X 16-Core 4.00GHZ
Drivers: tried different from NVidia: studio 26.21.14.4166
3x 1080ti GTX Geforce
Bugreport doesn't give a detailed information. It show that's crashing at the renderer. Must attach a scene or send by Pm. Or activate log outputs and put c4doctanelog.txt
It just takes time and money!
Attachments
80062699_688669038329152_1553192158578606080_n.jpg
01.jpg
02.jpg
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