@gabrielefx: The 2.58f render is faster because the object covers less pixels on the rendered image. You will see the number of megasamples per second go down if you zoom in.
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Roeland
OctaneRender® for 3ds max® v1.0 beta 3.03[Test]
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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
I did the Max archive within the 2.58f. Probably this old release didn't handle properly the texture directories.Karba wrote:2 gabrielefx
Some texture is missed in your archive. Can you send it to us? So we will be sure we have exactly the same scene.
I'll do another archive to see if the 3.03 get the the texture files from the assigned directories.
Regarding the speed I'll prepare 2 archives. The zoom factor in my examples it's slight different, I will save the 2 Max scenes with the same camera position and I'll measure the speed again.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
has anybody tried instancing with particle flow using shape instance? I birthed 10000 trees but only get several (like 20) in octane live window and also render buffer. particle display is set to ticks but 100% visible. other render engines get all my particles transferred to with the same parameters...
cheers
boris
cheers
boris
P6T7 WS SuperComputer / i7 980 @ 3.33GHz / 24 GB / 1500W + 1200W PSUs / 6x GTX 680 4 GB + 1x Tesla M2070 6GB (placeholder
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- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Kepler card are about the same performance with the fermi cards. Maybe a little more or less. The real advantages are less power and lot more RAM for a lot less.
the octane window is empty not loading anything?
do I need updated drivers now?
do I need updated drivers now?
3dmax, zbrush, UE
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- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
690 vs 590 ?
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Whoops - my account was deactivated, my bad, works OK - I guess there should be an error message when deactivated when opening a render window - that would solve that problem in the futureKarba wrote:What driver version do you have now?acc24ex wrote:the octane window is empty not loading anything?
do I need updated drivers now?
Did you read vesion description?This version requires video driver 301.42 or higher.
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
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