It's a core feature and belong to 2020.x series. You get small and critical fixes from core and big updates from plugin side I'm adding to 2020.1 like multithreading for material creationsDMAEuropa wrote:Will 2019 ever get RTX? i know we have 2020 XB but i see 2019 is still getting updates
Cinema 4D version 2019.1.5-R3 (Obsolete stable) 12.02.2020
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Abstrax said that there was a bug in 2019.1.4 and fixed nowshine71 wrote:Hi again Ahmet!aoktar wrote:Are you using the direct lighting kernel diffuse gi with fake shadow on the glass enabled? Also thanks!poison wrote:
Same with me Ahmet. wanted to try on my current project that features animated c4d noises (work in this release YES!!!) but i have lots of glass and transparency in general so that's a BIG NO NO. all comes pitch black.
materials are much much faster, absolutely lovely.
How soon can we expect that 2019.1.5-R2 ?
love.
Yes, exactly.
We're using DL diffuse GI with fake shadow enabled.
Any tip?
Thanks a lot!
PS: new material conversion works like a charm!!!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks for replying, Ahmet.
But seems to be still not fixed.
I compared several simialr scenes and glasses are always darker, with light not apssing through in same way.
Unfortunately for this workflow we are forced to use DL...
I hope it can be fixed
Thanks!
PS: I'm attaching a quick example to show you what I mean.
But seems to be still not fixed.
I compared several simialr scenes and glasses are always darker, with light not apssing through in same way.
Unfortunately for this workflow we are forced to use DL...

I hope it can be fixed
Thanks!
PS: I'm attaching a quick example to show you what I mean.
I7 5930k - 32 Gb ram - 2 x RTX 2080ti
http://www.marcodattilo.com
http://www.marcodattilo.com
Posting a reply to compliment the test i did in the 2020 release ( viewtopic.php?f=85&t=73352&p=374861#p374861 (RTX shaved a whole minute off the render ! ))
Great speedup with the Multicore material conversion
Keep up the great work 
Great speedup with the Multicore material conversion
Code: Select all
--------------------------- EXPORT LOG ---------------------------
Export materials time= 566.169 ms
Collect objects time= 0.245 ms
Mesh creation time = 40.443 ms.
VRAM used/free/max:2.545Gb/6.364Gb/11Gb Out-of-core used:0Kb RAM used:23.892Gb total:63.875Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=30
Export materials time= 49.224 ms
Collect objects time= 15.726 ms
Mesh creation time = 58.499 ms.
VRAM used/free/max:2.545Gb/6.364Gb/11Gb Out-of-core used:0Kb RAM used:24.268Gb total:63.875Gb OpenGL free/total:0/0

Hello,
there is missing one mode in Render layer section. "Hide from camera" is not in the dropdown list.
edit:
previous releases has it missing as well.
there is missing one mode in Render layer section. "Hide from camera" is not in the dropdown list.
edit:
previous releases has it missing as well.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
For some reason this version is not showing up anywhere in Cinema 4D when I install it. I updated from 2019.1.3
My Nvidia driver is updated to the current studio version and all updates in C4D are up to date as well.
I have 2 GTX 1070 cards that I use.
Thanks!
My Nvidia driver is updated to the current studio version and all updates in C4D are up to date as well.
I have 2 GTX 1070 cards that I use.
Thanks!
Wrong plugin location or version problem with c4d.stuz0r wrote:For some reason this version is not showing up anywhere in Cinema 4D when I install it. I updated from 2019.1.3
My Nvidia driver is updated to the current studio version and all updates in C4D are up to date as well.
I have 2 GTX 1070 cards that I use.
Thanks!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's installed in the same location as the past several versions of Octane. Also, R21 is updated to latest version as well as the Studio drivers.
I went ahead and reverted back to 2019.1.3, installed it in the exact same place that I had 2019.1.5, and it is working again.
I went ahead and reverted back to 2019.1.3, installed it in the exact same place that I had 2019.1.5, and it is working again.

Tested latest build, it seems finestuz0r wrote:It's installed in the same location as the past several versions of Octane. Also, R21 is updated to latest version as well as the Studio drivers.
I went ahead and reverted back to 2019.1.3, installed it in the exact same place that I had 2019.1.5, and it is working again.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- rclassenphoto
- Posts: 58
- Joined: Tue Jan 16, 2018 6:05 pm
if i open old scenes or render scenes the octane plugin crashes. i dont understand why?
i attached a Bug Report.
System is :
Octane 4.05 | Cinema 4D Studio R21.115
Win10 Prof. 64 bit
AMD Ryzen Threadripper 1950X 16-Core 4.00GHZ
Drivers: tried different from NVidia: studio 26.21.14.4166
3x 1080ti GTX Geforce
i attached a Bug Report.
System is :
Octane 4.05 | Cinema 4D Studio R21.115
Win10 Prof. 64 bit
AMD Ryzen Threadripper 1950X 16-Core 4.00GHZ
Drivers: tried different from NVidia: studio 26.21.14.4166
3x 1080ti GTX Geforce
- Attachments
-
- _BugReport.txt
- (618.49 KiB) Downloaded 209 times