Hi Abstrax,
You said also you'd look into fixing the shadow pass bug where it's not aligned with the beauty pass and leaves a few pixel gap when compositing.
Would really appreiciate this as we are struggling with stable builds of octane 3 on 3dsmax. Many people still using 2, but this is my number 1 problem.
OctaneRender™ Standalone 2.26
4.5 years later...
OR v2.x continues to dominate during almost 5.5 years for best caustics at PMC kernel
because we blame to OTOY for not release new "PPM Hybrid" or "Photon Tracer" kernel yet.
But... ATTENTION: Since GeForce 16- and 20- series or newer generation may not work with v2.
OR v2.x continues to dominate during almost 5.5 years for best caustics at PMC kernel
But... ATTENTION: Since GeForce 16- and 20- series or newer generation may not work with v2.
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
