Hi Abstrax,
You said also you'd look into fixing the shadow pass bug where it's not aligned with the beauty pass and leaves a few pixel gap when compositing.
Would really appreiciate this as we are struggling with stable builds of octane 3 on 3dsmax. Many people still using 2, but this is my number 1 problem.
OctaneRender™ Standalone 2.26
4.5 years later...
OR v2.x continues to dominate during almost 5.5 years for best caustics at PMC kernel
because we blame to OTOY for not release new "PPM Hybrid" or "Photon Tracer" kernel yet.
But... ATTENTION: Since GeForce 16- and 20- series or newer generation may not work with v2.
OR v2.x continues to dominate during almost 5.5 years for best caustics at PMC kernel


But... ATTENTION: Since GeForce 16- and 20- series or newer generation may not work with v2.
NOTE: I'm sorry for bad english due to mute 
i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19"

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3

SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19"
