OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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mbetke
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As far as I understood the series 5XX is still best for Octane because the 6XX isn't optimized. At the moment the GPU industry around Nvidia is a bit strange.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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bicket
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Hi super_Karba
Thanks alot : i'll be able to render big scenes with only a 1.5Gb card ;)
PortFolio
4 x TITAN - Win 7 64 - Octane Rocks
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Karba
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jan kudelasek wrote: It look like that collorcorection have a problem. dont display any changes in mtl editor and oc viewport.
Fixed, wait for a new release.
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Karba
OctaneRender Team
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jan kudelasek wrote: which tool did you use for the scattering the grass? Multiscatter?
I used multiscatter.
It is not supported directly.
I had to generate more than 40k objects in my scene and have extremely slow viewport.
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acc24ex
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feels like christmas :)
can't wait to try it out
OK now what is the best way to set up grass, sharing some scenes would be quite beneficial now, give us a test scene

Here's a bug from before, if you already have octane assigned as the render, and choose a render preset that has an octane preset - every preset in render window is shown twice.. I had the render settings opened at the time - this happened on the previous version as well.. - it fixes itself if you close and open the render settings again
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Karba
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acc24ex wrote:feels like christmas :)
can't wait to try it out
OK now what is the best way to set up grass, sharing some scenes would be quite beneficial now, give us a test scene

Here's a bug from before, if you already have octane assigned as the render, and choose a render preset that has an octane preset - every preset in render window is shown twice.. I had the render settings opened at the time - this happened on the previous version as well.. - it fixes itself if you close and open the render settings again
Unfortunatelly I don't have any good sample sceen with grass. I will prepare some thing.
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Karba
OctaneRender Team
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Usefull material for windows glass based on glossy material and falloff textrue.
It allow to pass light even with diret light kernel or sun light.
Attachments
thinGlass.zip
(21.37 KiB) Downloaded 217 times
thinGlass.jpg
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gabrielefx
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Thank you Karba for your work.

I would like to switch between 2.8 and 3.0 without uninstall both.

Is it possible?

Regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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Elvissuperstar007
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я не интегрировн пока-что. но есть один неприятный момент! полезная функция конвертер материалов. он видимо работает только для интеграциии! пару раз пытался сконвертировать. все нормально . но стоило зайти в мат эдитор ..3д мах просто вылетал! мне хотелось посмотреть настройки шейдеров вирей в октан ! для пополнения онлайн библиотеки. интеграцию прикуплю в скоре , хотя в максе работать не охота
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Karba
OctaneRender Team
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gabrielefx wrote:Thank you Karba for your work.

I would like to switch between 2.8 and 3.0 without uninstall both.

Is it possible?

Regards
You can install another 3dsmax. If you have 64x, you can install 32x
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