OctaneRender® for 3ds max® v1.0 beta 2.58e[TEST]
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Well, not for now... but I will report any issues... My biggest problem for now is that I can't get the colors I want... but this is described in another thread...
AutoCAD,Revit Architecture, Max Design (all 2012) , Moi3D,Maxwell Render,Octane Render
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
Could you please add an indicator to the view port info that tells me how many textures are loaded as well as the limit for both ex. 'bin textures 50/64 and float textures 20/32' or similar... thanks!
I constantly go over the limit and this would really help work out what to remove, etc.
I constantly go over the limit and this would really help work out what to remove, etc.
Win 7 64 | 3 x GTX 580 | i7 950 | 24GB
Oh Yes! PLEASE I second the request for the textures info! would be VERY useful!
@JJTB - Im also having this issue of colors can u redirect me to the right thread?
Nildo
@JJTB - Im also having this issue of colors can u redirect me to the right thread?
Nildo
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
Yes I would really be happy if such a texture counter make it into the plugin too!
IT will be not a guess in the wilds while optimising a scene if I run into a limit.
IT will be not a guess in the wilds while optimising a scene if I run into a limit.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Accidentally I started it to the windows support forum and it hasn't been moved yet..nildoe wrote:Oh Yes! PLEASE I second the request for the textures info! would be VERY useful!
@JJTB - Im also having this issue of colors can u redirect me to the right thread?
Nildo
http://www.refractivesoftware.com/forum ... 12&t=21439
I am not happy with the answers I got... Octane is an unbiased renderer so tweaking output has no meaning, it reminds me of other renderers which I don't like...
AutoCAD,Revit Architecture, Max Design (all 2012) , Moi3D,Maxwell Render,Octane Render
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
Thx JJ
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
Karba, мне все нравится.
Глюков нет вообще, приятно работать.
Прям супер.
Спасибо!
Хочется 2 простых вещи:
1) автоматическое обновление при перемещении источника света. (возможно кто то захочет иметь возможность включать или выключать эту возможность)
т.е. я хочу в реалтайме видеть как влияет изменение положение источника
2) хоткей на octanrender viewport
Глюков нет вообще, приятно работать.
Прям супер.
Спасибо!
Хочется 2 простых вещи:
1) автоматическое обновление при перемещении источника света. (возможно кто то захочет иметь возможность включать или выключать эту возможность)
т.е. я хочу в реалтайме видеть как влияет изменение положение источника
2) хоткей на octanrender viewport
Still have some problems with simple scenes... but I believe MAX isn't a very stable app in general... so I can't easily blame Octane for some of these crashes...
AutoCAD,Revit Architecture, Max Design (all 2012) , Moi3D,Maxwell Render,Octane Render
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
Intel i7-8Gb RAM - Win7x64 - GTX550Ti