only a fire wall issue - I will go into testing nowRefracty wrote:Octane fails to start and hangs.
OctaneRender® 1.025 beta2.58 test release [obsolete]
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
It's impossible to use this release, Octane crash costantly! 
i7 970 3.3 GHz | 12Gb Ram | GTx550Ti for display + Gainward GTX580 1.5 Gb and Zotac 590 3 Gb for Octane | Win7 x64 __ Softimage 2011.5
Have you guys downloaded the updated version from today? The links on the first page were updated with a patched version.
If yes, then describe the situations when it crashes. Just saying it's crashing is not very helpful.
If yes, then describe the situations when it crashes. Just saying it's crashing is not very helpful.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
i've also a lot of crash in opening 257's scenes but no problems with old ones, probably is related to the new light sampling system
ciao beppe
ciao beppe
Matej You're right, but if I did not give specific feedback, it's because I can not find out the origin of the problem.
And yes, I downloaded the new upldate.
Octane crashes without any logical sense. Not a problem on a specific material / node or parameter, since it crashes if I change the opacity for example, if I change any node, if I change a value of environment, if I copy a node, if I import a node if I change random value in the kernel ..
I have also tried to reload the scene without export from XSI, but it is always the same.
Same question with new or old scene.
I hope to be helped.
And yes, I downloaded the new upldate.
Octane crashes without any logical sense. Not a problem on a specific material / node or parameter, since it crashes if I change the opacity for example, if I change any node, if I change a value of environment, if I copy a node, if I import a node if I change random value in the kernel ..
I have also tried to reload the scene without export from XSI, but it is always the same.
Same question with new or old scene.
I hope to be helped.
i7 970 3.3 GHz | 12Gb Ram | GTx550Ti for display + Gainward GTX580 1.5 Gb and Zotac 590 3 Gb for Octane | Win7 x64 __ Softimage 2011.5
^ That sounds very strange.
Just for the record; I've been working with it today for about two hours, but experienced no problems at all. It feels stable like 257.
Just for the record; I've been working with it today for about two hours, but experienced no problems at all. It feels stable like 257.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Maybe I understood what is the problem, I hope. I was reminded just now .. I Using the toolkit 4.2 of CUDA. It is the only reason, I can't see other solutions. Tomorrow I'll try to reinstall it.
i7 970 3.3 GHz | 12Gb Ram | GTx550Ti for display + Gainward GTX580 1.5 Gb and Zotac 590 3 Gb for Octane | Win7 x64 __ Softimage 2011.5
Can you start the render by right-clicking the mesh node and selecting "Render"? If so you have disabled automatic previewing of mesh nodes. Otherwise, is it a problem with all the OBJ files you try to load?katerlake wrote:With this release, i start Octane render, import with an mesh-node an *.obj and octane will not render.
But if i start C4D and use the exporter, octane start render. I´m confused.![]()
By the way, this release is an living sign of octane, but in my opinion it is better on the final version of the standalone to work as a plugin solutions to all.
--
Roeland
Hi Roeland,
Thanks for the new release. I'm just posting the bugs as I find them.
Very tiny bug, the tool tip on the subsampling icons is the same on the 4x4 icon as the 2x2 icon.
Jason
Thanks for the new release. I'm just posting the bugs as I find them.
Very tiny bug, the tool tip on the subsampling icons is the same on the 4x4 icon as the 2x2 icon.
Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171


