Hey face,
got it working! I exported all the geometry as a model in xsi and loaded it into a new clear xsi scene only with the scene material and then exported it to octane. Tomorrow i will try to set the materials new. Maybe i can find the failure.
But anyway thanks for your help.
Beta 2.2 RC1: SoftImage XSI plugin testing thread
The size is not perfect implemented.adrencg wrote:Ok I got it to export and render in OCtane, but how do you get the exported strands to match what I see in XSI render? The strands are way thicker and fatter than in XSI. They're also upside-down.
To match it better, it would be usefull if the instance shape has a size of 1x1x1 unit.
To match the orientation, rotate it.
In the next official version, it should match better.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
If you have a scene that reproduces the above (multi-GPU) problem in beta 2.44, I would really like to have a look at it, because that should actually never happen. Maybe then send me/us a PM or email with that scene (including the OBJ/MTL files).
Thanks,
Marcus
Thanks,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Thanks Face, I'll look out for that update.face wrote:The size is not perfect implemented.adrencg wrote:Ok I got it to export and render in OCtane, but how do you get the exported strands to match what I see in XSI render? The strands are way thicker and fatter than in XSI. They're also upside-down.
To match it better, it would be usefull if the instance shape has a size of 1x1x1 unit.
To match the orientation, rotate it.
In the next official version, it should match better.
face
Is there any chance of having an "OBJ sequence" feature also. I realize that the Octane exporter makes one OBJ for the current frame its rendering, but is it possible to have one for every frame, without overwriting the previous OBJ? I mean to have this as a clickable option, for those who want to use the exporter for other things besides Octane.
Ryzen 5950x
128GB Ram
RTX 3070 x 3
128GB Ram
RTX 3070 x 3
Maybe i will bring the obj-sequence feature in a standalone version...
face
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Congratulations on a great version of Octane. This is the first version which I can actually get something done with it using XSI. A step in the right direction for sure.
Now I might have to buy one of those new GTX590 cards.
Hey Face, will the light emissions always make little white speckles, or is there a way to tone it down(in addition to the hotpixel removal)?
Now I might have to buy one of those new GTX590 cards.
Hey Face, will the light emissions always make little white speckles, or is there a way to tone it down(in addition to the hotpixel removal)?
Ryzen 5950x
128GB Ram
RTX 3070 x 3
128GB Ram
RTX 3070 x 3
Hm, that version is 6 month old...adrencg wrote:Congratulations on a great version of Octane. This is the first version which I can actually get something done with it using XSI. A step in the right direction for sure.
Now I might have to buy one of those new GTX590 cards.
Hey Face, will the light emissions always make little white speckles, or is there a way to tone it down(in addition to the hotpixel removal)?
The light generation have nothing to do with the firefly pixels.
Try to reduce the use of glossy materials. That can fix some of the firefly problems.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Oh, I was talking about the version of Octane, not the plugin. But the plugin is good too.face wrote:Hm, that version is 6 month old...adrencg wrote:Congratulations on a great version of Octane. This is the first version which I can actually get something done with it using XSI. A step in the right direction for sure.
Now I might have to buy one of those new GTX590 cards.
Hey Face, will the light emissions always make little white speckles, or is there a way to tone it down(in addition to the hotpixel removal)?
The light generation have nothing to do with the firefly pixels.
Try to reduce the use of glossy materials. That can fix some of the firefly problems.
face
Ryzen 5950x
128GB Ram
RTX 3070 x 3
128GB Ram
RTX 3070 x 3