---> IMPORTANT: before your buy, check my new signature (bottom of my any message) for learn my learning/tips.
-- NOTE: I suspend to upload any new project (ORBX, Blender or...) until 11th rendered image sold because I sold only 1st rendered image until the moment --
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The image at our sun source on the reflected and displaced floor@roughness of 0.02 is rendered by my GeForce RTX 4090 using OctaneRender Standalone 2026.2 (NOTE: this version must be UNIQUE because we detect bit different shadows and caustics due to modified code for displacement settings on OR 2027.1 alpha1):
This image (screenshot) is free with denoiser at path tracing (PT) but it's downscaled to 668x1104 and has soft caustics at 15x sun size source. --But if you are interested HARD caustics, buy it - check the PRICE below.--
-Rendered view- (free but soft caustics): -Wireframe view-:
-Screen, render and image settings-:
- Resolution screen: 2680x4424 (vertical)
- Render kernals: PT only
- Number of samples per pixel: average 3.003M
- Depthes ray: 40-diffuse and 80-specular
- Render time: 416h28min
- Format images: 16-bit PNG and uncompressed FP32 EXR (exposure 1.3)
-> PRICE of 1 normal free-denoised rendered image with free all separate picked regions included: US$40 for HARD caustics and for get full resolution screen.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan.
-> You want to downscale any non-denoiser image to 894x1475 (or to 1340x2212) for reduce noises.
Best regards.
