Hi Paride,paride4331 wrote: Mon Sep 29, 2025 9:38 am Hi coilbook,
What about GPU 50.x load series performance?
This might confirm the issue reported by Nvidia. Could you try rolling back the drivers and check if you notice any improvement in GPU usage and render times?
Regards
Paride
I'll try soon and let you know. Can you please try to render the attached scene using slaves and see if you have slow render/eval times, low GPU load? Thank you
UPDATE: After converting tyflow particle chunks to mesh objects it took 5 frames (Around 8-10 min for slaves) to go from 30% load to 90% There are 15,000 chunks of different sizes so they are not instances. Does octane have hard time with lots of unique simple meshes? Ty is still slow if I dont convert

