Clear standard diamond on glossy floor - more dispersion as NEW

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nuno1980
Licensed Customer
Posts: 779
Joined: Sat Dec 18, 2010 10:04 pm

Hello, guys. :)

Rendered DENOISED image using Path Tracing kernel without "caustic blur" by OctaneRender Standalone 2025.1 with a GeForce RTX 4090 GPU.

-Standard diamond (since 2014 :lol: ) at 8.179x sun size:
clear@ior 2.4166,@abbe nr 22.73 at 8.179x sun size_PT denoised@80-diff,160-spec_150k spp - 1h04min.png
Refractive index (ior): 2.4166
Abbe Number: 22.73

-Screen, render and image settings-:
Resolution screen: 1024x1500
Depthes ray: 80-diffuse and 160-specular
Samples per pixel: 150k
Render time: 1h04min


Free project about Standard diamond: ORBX only, sorry. ;)
diamond@abbe 22.73 at PT.orbx
(92.48 KiB) Downloaded 17 times

Best regards. ;)
NOTE: I'm sorry for bad english due to mute ;)

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Zotac GF RTX 4090 <3 :mrgreen:
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Elvissuperstar007
Licensed Customer
Posts: 2494
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

Hi, not bad! I'll send you a file with my stone settings here, next week, I'm rendering now
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2494
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
Contact:

Handsome! Gems and jewelry are quite a complicated task. But I will send you all the files, I expect cool renders from you
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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