OctaneRender® for 3ds max® v2024.1.2 - 15.12

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imanshirani
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2024.1.2 - 15.12 has issue with network rendering
Screenshot 2025-01-30 171711.png
in stand-alone
Screenshot 2025-01-30 171739.png
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paride4331
Octane Guru
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Joined: Fri Sep 18, 2015 7:19 am

imanshirani,
Have you installed the plugin and daemon with the same SDK version?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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imanshirani
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paride4331 wrote:imanshirani,
Have you installed the plugin and daemon with the same SDK version?
Regards
Paride
yes

OctaneRender_Studio+_2024_1_2_node_win
OctaneRender_Studio+_2024_1_2_win
OctaneRender_Studio+_for_3ds_Max_2024.1.2_-_15.12
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paride4331
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Joined: Fri Sep 18, 2015 7:19 am

Hi imanshirani,
Could you try manually setting the same master network port in the plugin as the standalone version?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

Hi,
since versions 15.11 and 15.12 i'm having several and constant crashes when rendering into octane viewport (open octane viewport)
running the Nvidia studio drivers 572.16 (latest when posted) and previous versions (of drivers and octane 15.11) also had the same issue.
3ds max 2018.
the scenes are not that big (below 2 millon polys) forestpack but minimal.
i not able to isolate what could causing it but, as the copying any texture black body with ies was crashing. i think it has to do to the stability of the build itself.
unusual and a workflow killer.

regards

martin
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paride4331
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2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
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Joined: Mon Mar 24, 2014 2:27 pm

Hello,

Why when I use 1 mb JPG image texture it uses around 200-300 mb of vram?

Also when using skin modifier on an animated mesh with vertex MB on rendering gets very slow
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mbetke
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It seems I can reduce my issues, raising the GPU Headroom to 1024MB.
I also can eliminate the bug with forest objects not being visible anymore on later frames in some cases, when I not use them as a moveable proxy. But not nice in animations.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
coilbook
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Does Otoy answer questions in this forum anymore?
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imanshirani
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paride4331 wrote:Hi imanshirani,
Could you try manually setting the same master network port in the plugin as the standalone version?
Regards
Paride
YES but not working
Screenshot 2025-02-18 020421.png
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