octane option for material output is missing

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
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jimho
Licensed Customer
Posts: 271
Joined: Tue Aug 21, 2018 10:58 am

For both new version of 29.13 and 29.14, in the material output node, the octane option is missing.
though for new project if choose "all" it may still work when using octane engine,
I believe this is a bug:
please imagine for old projects, it will be a big thing to change hundreds of materials...

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
linograndiotoy
OctaneRender Team
Posts: 1350
Joined: Thu Feb 01, 2018 7:10 pm

Not a bug, just a change due to Blender's API limitations (Custom Build and Addon versions need to be unified as much as possible).
Just use the All option for Octane.
jimho
Licensed Customer
Posts: 271
Joined: Tue Aug 21, 2018 10:58 am

I see
it will convert to correct option automatically, so no need to worry about old projects,
Thank you.

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
jimho
Licensed Customer
Posts: 271
Joined: Tue Aug 21, 2018 10:58 am

Sorry, I found out why this issue is coming out.
when an old material has both evee or cycles output and octane output,
it will not converted correctly automatically, means the output option will leave as empty instead of "all".
So, my old projects cannot be corrected converted,
I hope this issue can be addressed, thanks.

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
linograndiotoy
OctaneRender Team
Posts: 1350
Joined: Thu Feb 01, 2018 7:10 pm

This should be fixed already in 29.15.
If you have old scenes still presenting the issue, please send it to us (the simpler the better).
jimho
Licensed Customer
Posts: 271
Joined: Tue Aug 21, 2018 10:58 am

True as you said, in the 29.15 the issue is almost correct for most cases.
though I find myself in an embarrassed situation.
attached please find, when the old file is in the asset library, the issue remains...
if you open the problematic .blend file directly, it is fine, but if you insert the sofa from the asset library see the below image, the leather material lost...
Capture.PNG
002Sofa_rev00.blend
(23.84 MiB) Downloaded 30 times

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
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