How to fix Octane showing black screen?

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seaissi
Posts: 2
Joined: Sat Jan 29, 2022 7:54 pm

Hello,

Sorry, I am not sure how to use the correct format here...
My octane is showing a black screen and the Log shows:

Compute error 2097152:814:
compute device 0: Linking 00696900aaaadec4 shader failed
device 0: failed to initialize render thread 0x7fdc09784250


And in the Console window it shows:
Loaded Octane DLL:Octane X Studio PR13 version:10000307 SDK:PR13
Octane X for Cinema 4D PR13 built for:250 C4D vers:25015
C4D:25015 comp:[Si’s iMac] OS:[OS X 64 BIT] macOS: 版本12.2(版号21D49) versType:10
CPU:[GenuineIntel, stepping 12, model 14, instruction family 6] speed:3.7 GHz numOfCpu:6Ht
Plugins:[addons advanced_render alembic archigrass assetbrowser bitmapfilter bpexchange browser bugslife_client c4d_emulation c4d_viewport_render c4doctane-R25 ca ca2 cadexchange clothilde collada14 collada15 colorchoosergui compositing deltamush deployment dwg dwgobjects dynamics exchanges expressiontag fbx gltf goz hair i_skp interop interop_forger io_forger io_obj metrics mkmodeler mocca model mograph motioncam motiontracker nbo nbp newman nodeeditor objects onlineupdater physx_hybrid projectassetinspector python redshift relaxuv scenemanager2 sculpt sculptbrushes shader sketch sky sla spacemouse substance teamrender thinking_particles tool_system_hybrid tpoperators usd uvviewport volumes xpressocore xtensions ]
Loaded 89 osl scripts from dir:/Applications/Maxon Cinema 4D R25/plugins/C4D-OctaneX-Studio-PR13/res/osl_scripts
VRAM used/free/max:0Kb/8Gb/8Gb Out-of-core used:0Kb RAM used:30.057Gb total:40Gb OpenGL free/total:0/0
File not found:/Users/sichen/Library/Preferences/Maxon/Maxon Cinema 4D R25_EBA43BEE/updates-ox.txt
FumeFx library initialisation error!
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=4
Export materials time= 0.088 ms
Collect objects time= 0.027 ms
Mesh creation time = 1.852 ms.
Api update time: 0.026 ms.
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/1 Nodes:12 Tris:12 DispTris:0 Hairs:0 Meshes:1
Textures Grey8/16:0/0 Rgb32/64:0/0
>> ProcessUpdate(flags=CMOG cAsyn=1 dDelay=1
>> ProcessUpdate end res:0
>> ProcessUpdate(flags=CM cAsyn=0 dDelay=1
>> ProcessUpdate end res:0


Does this mean I don't have enough RAM? or some file is missing in my computer? How can I fix this problem?
Thank you!
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bepeg4d
Octane Guru
Posts: 10643
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
which exact model of GPU do you have in your Mac?

Unfortunately old AMD GPUs and Intel GPUs are not supported anymore in new OctaneX PR12/13 for macOS 12 Monterey - there were some Apple Metal driver related issues.
CB8BA42B-8419-409B-945A-293A63E7DDBA.jpeg
Only AMD Vega, Navi, Big Navi GPUs, or Apple Silicon M1, are supported in macOS 12 Monterey.

ciao,
Beppe
ervinhaley
Posts: 2
Joined: Mon Aug 21, 2023 2:20 am

Anyone else have a black screen when using VNC to see a Windows 10 render node?dinosaur game
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bepeg4d
Octane Guru
Posts: 10643
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Location: Italy
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ervinhaley wrote:Anyone else have a black screen when using VNC to see a Windows 10 render node?dinosaur game
Try to use TeamViewer, or Splashtop Streamer, instead of VNC.
Splashtop Streamer is free till 5x machines.

ciao,
Beppe
Guillera
Posts: 2
Joined: Wed Dec 06, 2023 1:40 am

Is there a more specific way?
MaryanTavigne
Posts: 1
Joined: Fri Sep 12, 2025 2:59 am

Ever get weird errors in Cinema 4D that seem to come from nowhere? I had a FumeFX error once, and it turned out a plugin needed updating. Did the trick!
gamiafer53
Posts: 1
Joined: Wed Oct 01, 2025 9:35 am
Location: https://geometrydashlite2.org

I ran into something similar a while back, and in my case it turned out not to be Octane itself but a mix of GPU/driver compatibility and plugins. A couple of things you might want to check:
GPU support on macOS Monterey+: As Beppe mentioned, OctaneX PR12/13 dropped support for older AMD/Intel GPUs. If you’re on macOS 12 and not running Vega/Navi/Big Navi or Apple Silicon, it will just fail to initialize (black screen every time).
FumeFX / plugin errors: I noticed in your log it throws a FumeFX library initialisation error!. I once had the same type of error in Cinema 4D, and the fix was just updating the plugin—black screen went away after that.
Remote connections: If you’re testing over VNC, you might also hit black screens because of CUDA/Metal display issues. Switching to TeamViewer or Splashtop solved it for me.
If none of that helps, double-check the GPU/driver + OctaneX version combo. The render device log line you posted (failed to initialize render thread 0x7fdc09784250) is almost always a driver/GPU mismatch.
Himartop
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Joined: Thu Jul 16, 2026 2:52 pm
Location: https://dino-chrome.com
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ervinhaley wrote: Thu Nov 09, 2023 7:28 am Anyone else have a black screen when using VNC to see a Windows 10 render node?
Yeah, I'm seeing the same issue. I'm trying to figure out a solution right now.
rowanfelix9075
Posts: 2
Joined: Thu Oct 15, 2026 7:57 pm

This looks more like a GPU compatibility issue than a lack of RAM. The log shows OctaneX PR13 running on macOS Monterey, and older Intel or AMD GPUs may not be supported by this version. I’d first check the exact GPU model against OctaneX’s compatibility requirements, then verify the Cinema 4D and OctaneX versions match. The missing updates-ox.txt file and FumeFX error may be separate issues, so I’d investigate GPU support first before reinstalling everything.
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