When will we be able to render GPU particles like inside embergen that is your partner? Their system renders GPU particles
https://www.youtube.com/live/R10whxb7Ml ... are&t=3625
OctaneRender® 2022.1 (updated 11/28)
Hello.
Learn the "variable caustics" (new)
- 2 issues:
Bad AI denoiser for caustics at Path Tracing
"Allow caustics": wrong brightness on caustics at Photon Tracing
Please should fix these issues in next version...

Learn the "variable caustics" (new)
- 2 issues:
Bad AI denoiser for caustics at Path Tracing
"Allow caustics": wrong brightness on caustics at Photon Tracing
Please should fix these issues in next version...

NOTE: I'm sorry for bad english due to mute 
i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19"

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3

SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19"

Thanks for pointing this out. The next release will have limited slider ranges for these inputs.SSmolak wrote:Image Adjustment node has wrong, not "calibrated" slider ranges in Brightness tab. Every value except Lift should be from 0 to 10. At the moment values under zero do nothing and changing slider from default 1 to zero is very hard because of this wasting space.
OctaneRender 2022.1.1 has been released: viewtopic.php?f=24&t=81415