It seems strange to me because the surface with dispacement is very small and the resolution is only set to 1024.aoktar wrote:It's looks like your geometries or vertex displacement. Having one displacement doesn't mean that will not crash. It's possible if you go high on tessellation.stefano-dear wrote: I also tried version 2021.1.6 but it still crashes. I only have one texture displacement
In attached two other crash reports if could helps