J.C wrote:bepeg4d wrote:J.C wrote:When toggling realtime button rendering the rendering goes 150% slower.
Hi,
please note that Real Time works only with 1x GPU.
So if you have a multi GPU machine, this is expected.
ciao,
Beppe
There is no speed difference when it is on or off. The render times are the same using 1x GPU.
The purpose of real time mode is to improve the frame rate and latency of the viewport in order to improve responsiveness/interactivity when moving the camera. If you're just starting the render and waiting for it to complete, real time mode will not help. We've already made the renderer as fast as possible at doing that
(Note 1: In some circumstances real time mode may give a small improvement in overall render time due to less total time spent getting images on screen instead of rendering; this depends on the scene and is likely to be a very small effect.)
(Note 2: Real time mode disables various features, such as multi-GPU/network rendering, adaptive sampling, cryptomatte passes, so cannot be used in all situations.)
(Note 3: In this experimental build the real time feature is not yet complete; the Brigade features are yet to come. That should significantly improve the experience of real time mode, but will still not decrease overall render times.)