![Image](https://cdn.discordapp.com/attachments/418272092358967298/993085313020870737/unknown.png)
Here's what I tried but it didn't work:
![Image](https://forums.odforce.net/uploads/monthly_2022_07/image.png.7f7f94834495923e3034fe699a01a912.png)
Thanks in advance!
Moderator: juanjgon
galleon27 wrote:You can't mix two displacement maps using Displacement node. You need to use Vertex Displacement and Vertex Displacement mixer.
1. Can I feed my usual grayscale displacement maps into Vertex Displacement node?
2. It looks like I should subdivide my geometry hugely to get result hires enough which loads GPU a lot. Attaching the comparison between vertex displacement vs. usual displacement.
juanjgon wrote:The scene probably comes from an earlier plugin version. Usually, it is safe to ignore these warnings, but some render target settings could be reset to the default values.
Thanks,
-Juanjo
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