OctaneRender® 2022.1 XB 1

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james_conkle
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Has anyone else noticed inconsistent behavior with the new photon kernel? I can snapshot the default settings, change them, go back to defaults, and even after reloading the intensity and distribution are different from the first render.

https://youtu.be/jlY_9q5QAHc

R26.115 & 2022.1-XB1-(R3)

C4D file zipped & attached here.
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Photon_Test_v01.zip
(133.97 KiB) Downloaded 164 times
Octane C4D Plugin 2021.1 / C4D R25.015
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
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vurt
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Joined: Thu Dec 02, 2021 10:27 am

hey, will the full release of 2022.1 be native on Apple Silicon arm64? so we could run the plugins on the native builds of DCCs?
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Kalua
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james_conkle wrote:Has anyone else noticed inconsistent behavior with the new photon kernel? I can snapshot the default settings, change them, go back to defaults, and even after reloading the intensity and distribution are different from the first render.

https://youtu.be/jlY_9q5QAHc

R26.115 & 2022.1-XB1-(R3)

C4D file zipped & attached here.
The difference is considerable.
Have you tried to set "STATIC NOISE" on?
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
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Kalua
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Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
Attachments
Photon tracing + displacement on wall + caustic glass produeces artifacts on displaced wall.
Photon tracing + displacement on wall + caustic glass produeces artifacts on displaced wall.
Path tracing engine
Path tracing engine
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
john_otoy
OctaneRender Team
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Joined: Tue Aug 10, 2021 9:38 pm

Kalua wrote:Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
Can you provide an ORBX so we can look into it? I've sent you a PM.
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Kalua
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john_otoy wrote:
Kalua wrote:Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
Can you provide an ORBX so we can look into it? I've sent you a PM.
Yes. Ia had hard time finding the file. Found a similar one. I am uploading as I write. Check back your PM later.
Attachments
Screenshot 2022-06-19 210411.jpg
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
john_otoy
OctaneRender Team
Posts: 245
Joined: Tue Aug 10, 2021 9:38 pm

Kalua wrote:
john_otoy wrote:
Kalua wrote:Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
Can you provide an ORBX so we can look into it? I've sent you a PM.
Yes. Ia had hard time finding the file. Found a similar one. I am uploading as I write. Check back your PM later.
I looked at your scene and it was using a large ray epsilon of 0.1. After setting the kernel back to defaults, I'm not seeing any artifacts. If you still feel there is an issue, please reply to my PM and we'll look into it.
john_otoy
OctaneRender Team
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OctaneRender 2022.1 XB 2 has been released: viewtopic.php?f=33&t=79999
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