Has anyone else noticed inconsistent behavior with the new photon kernel? I can snapshot the default settings, change them, go back to defaults, and even after reloading the intensity and distribution are different from the first render.
https://youtu.be/jlY_9q5QAHc
R26.115 & 2022.1-XB1-(R3)
C4D file zipped & attached here.
OctaneRender® 2022.1 XB 1
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- james_conkle
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- Photon_Test_v01.zip
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Octane C4D Plugin 2021.1 / C4D R25.015
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The difference is considerable.james_conkle wrote:Has anyone else noticed inconsistent behavior with the new photon kernel? I can snapshot the default settings, change them, go back to defaults, and even after reloading the intensity and distribution are different from the first render.
https://youtu.be/jlY_9q5QAHc
R26.115 & 2022.1-XB1-(R3)
C4D file zipped & attached here.
Have you tried to set "STATIC NOISE" on?
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
Happens with various materials and scenes.
- Attachments
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
Yes. Ia had hard time finding the file. Found a similar one. I am uploading as I write. Check back your PM later.john_otoy wrote:Can you provide an ORBX so we can look into it? I've sent you a PM.Kalua wrote:Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
I looked at your scene and it was using a large ray epsilon of 0.1. After setting the kernel back to defaults, I'm not seeing any artifacts. If you still feel there is an issue, please reply to my PM and we'll look into it.Kalua wrote:Yes. Ia had hard time finding the file. Found a similar one. I am uploading as I write. Check back your PM later.john_otoy wrote:Can you provide an ORBX so we can look into it? I've sent you a PM.Kalua wrote:Displacement produces artifacts when caustics lights hit its surface (Photon engine).
Happens with various materials and scenes.
OctaneRender 2022.1 XB 2 has been released: viewtopic.php?f=33&t=79999